Just realized an issue that might use quite a lot of server resources, AGGRO

When you normally walk up to enemy npc, aggro starts say 10-12 blocks away.

But if you race trough a camp, they chase you and they will rubberband back to start.

But I noticed yesterday that they kinda rememered me way longer (25 block lengths) when i approached them again and this was 1 hour later or 30min later, meaning they remember my aggro from before.

Just a thought anyways…

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