# Knocked out NPC's melting into the ground

**URL:** <https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621>\
**Category:** Feedback\
**Created:** [October 31, 2021, 5:26pm UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621 "2021-10-31T17:26:01Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![CeeDee](https://avatars.discourse-cdn.com/v4/letter/c/9fc29f/32.png) [@CeeDee](https://forums.funcom.com/u/CeeDee)\
**Post date:** [October 31, 2021, 5:26pm UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621/1 "2021-10-31T17:26:01Z")

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This might be similar to this one:

> [@Knock out NPC fall under the map](https://forums.funcom.com/t/knock-out-npc-fall-under-the-map/107926):
>
> Game mode: Online Pve-Conflict server 2508 Problem: Bug Region: Canada, Quebec When I knock out a NPC, sometime the unconscious body fall under the map, I came back a couple minutes later and the body is respawn, still unconscious, laying on the ground. This happen to me about 4-5 times on the 20 NPC enslaved. I play on the official server 2508 pve-conflict. Steps on how to reproduce issue: Knock out Npc with a truncheon You will see the body fall under the map ( if not, repeat step 1 ) L…

Map: Siptah  
Version: Test server, version 2.6

I have noticed that after knocking out an NPC with a truncheon, the NPC disappears from view very quickly. On occasion I have moved on to deal with another enemy, turn around maybe 10 seconds later and the original NPC is gone. Nowhere to be found. If you are lucky you might still see a foot sticking up above ground.

The main problem with this, as I see it, is that you have to decide if you want to drag this thrall to your wheel of pain before finding out what the rest of the camp contains. Because if you do finish the camp first, then chances are the first NPC’s you knocked out will be gone.

And yes, sometimes if you leave and come back a few minutes later they may reappear.

Regards, C.

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**Author:** ![Oduda](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/oduda/32/9080_2.png) [@Oduda](https://forums.funcom.com/u/Oduda)\
**Post date:** [October 31, 2021, 6:32pm UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621/2 "2021-10-31T18:32:21Z")

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This has been a long term problem and does not only happen on Siptah, in fact this has been a problem since before Siptah even came out. There are two simply ways to resolve this.

#1, log out and then back in. When you log back you will you find the NPC unconscious and above ground.

#2, move out of range and then go back. Simply by moving out of render distance and then going back you will find the NPC unconscious and above the ground.

That by no means solves the issue at hand but at least you can get your thrall back to your wheel. This happens, as far as I know, on all game types (PC, PS and XBOX). I hope this at least helps you to get your thralls while FC works on the issue.

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**Author:** ![Taemien](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/taemien/32/2688_2.png) [@Taemien](https://forums.funcom.com/u/Taemien)\
**Post date:** [October 31, 2021, 7:09pm UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621/3 "2021-10-31T19:09:01Z")

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I’ve gone a few months without seeing this. But its been popping up recently. However a work around may work. If you use the binding where you saw them sink into the ground, it may nab them anyway. I’ve been able to do this each time it happens.

The bug as it was originally this wouldn’t work. However, logging out and back in fixed it back then. It might be something to consider if my suggestion above isn’t working or feasible.

I haven’t seen this on Siptah, but it has happened on Savage Wilds.

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**Author:** ![Bearhunter](https://avatars.discourse-cdn.com/v4/letter/b/4491bb/32.png) [@Bearhunter](https://forums.funcom.com/u/Bearhunter)\
**Post date:** [October 31, 2021, 7:22pm UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621/4 "2021-10-31T19:22:57Z")

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old bug mostly happening when you knock out or kill a npc whit the last hit of heavy combo attack try to avoid it or go out of render distanz and come back or log out log back in

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**Author:** ![stelagel](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/stelagel/32/37108_2.png) [@stelagel](https://forums.funcom.com/u/stelagel)\
**Post date:** [November 2, 2021, 10:49pm UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621/5 "2021-11-02T22:49:44Z")

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I do understand that you already now the workaround of this issue. Another good thing they added, that for me is the most important of all is that the npc you knocked down, after some minutes it will revive the knock down and reappear. This is the most important for me, I lost a lot of named crafters this way. Unfortunately this does not work on purge, but in surge it does. I would be really happy if one day we won’t have this issue at all. Yet I have to confess that this problem now is way minimized, and I feel more secure now to leave the knocked down npc, continue my fight and collect it later, because even if I won’t find it, after a few minutes it will be back to knock it down again and collect it.

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**Author:** ![Caroll](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/caroll/32/128898_2.png) [@Caroll](https://forums.funcom.com/u/Caroll)\
**Post date:** [November 3, 2021, 10:24am UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621/6 "2021-11-03T10:24:44Z")

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Greetings,

Please submit your bug report on the correct thread and with the provided template so we can assist you.

> **[PC Bug Reports](https://forums.funcom.com/c/conan-exiles/exiles-pc/pc-bug-reports/127)**
>
> Report bugs on PC here! Please use the bug reporting template provided when making a new topic.

> **[Xbox Bug Reports](https://forums.funcom.com/c/conan-exiles/exiles-xbox/xbox-bugs/120)**
>
> Report bugs on Xbox here! Please use the bug reporting template provided when making a new topic.

> **[PlayStation Bug Reports](https://forums.funcom.com/c/conan-exiles/exiles-playstation/playstation-bugs/121)**
>
> Report bugs on PlayStation here! Please use the bug reporting template provided when making a new topic.

Once you start a new post on any of those categories the template will show. Make sure to fill in all the information requested.

Thanks in advance.

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**Author:** ![Barnes](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/barnes/32/100355_2.png) [@Barnes](https://forums.funcom.com/u/Barnes)\
**Post date:** [November 3, 2021, 2:27pm UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621/7 "2021-11-03T14:27:33Z")

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It’ll be nice to have this addressed.

The following has worked for me every time except once, during a Purge. When your knockout falls under the soil, don’t despair. Run in a straight-ish line for about 30 seconds to leave the area. Interact with anything in the new area: pick a berry, punch an NPC, open a chest. Return to the unconscious thrall. Good luck, just a workaround!

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**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [November 10, 2021, 2:27pm UTC](https://forums.funcom.com/t/knocked-out-npcs-melting-into-the-ground/181621/8 "2021-11-10T14:27:50Z")

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