Lag: Living Settlement Auto-Movement by the System

The constant auto-movement by the system of crafting (and other, like priest) thralls is causing huge lag. Look at the server log and count the number of auto-movements of thralls belonging to a single clan listed in one week. If you multiply that by the number of clans/individual players on a server (thralls move whether the player is online or not), the system is WASTING a huge amount of resources and bandwidth. Please disable “living” settlements, they’re KILLING the game.

That is part of problem, but not solution, even when they disable this, there still will be lags

There would be less, which is still good