Lag/rubber banding during combat

Rubber banding during combat is off the charts unplayable (private and official servers).

Came back to check out the update and everything is great… until you actually play the game.

Was going to buy the rest of the DLCs but at this point I think I’ll vote with my wallet.

Fix your game… you’ve had long enough.

The more posts like this the more you’d think Funcom would be looking into things. Fingers crossed, we want to have fun, we want to create! But it’s beyond ridiculous.

Having issues here too. Tried several servers - both official and unofficial.

It’s fine most of the time, but if I want to sprint around my base, or around creatures, it becomes unplayable. I can’t do melee combat because mobs just teleport at me, and I rubberband when trying to make attacks, meaning I get hit when I shouldn’t, and miss attacks that I shouldn’t.

Bow/Arrow is slightly better, but I almost have to predict where a mob will teleport to before I shoot because if it’s charging me, it WILL teleport.

Not sure what I can do besides for just avoid combat most of the time..