Lol, ok. So now we are allowed to break the rules a little bit, so long as it doesnt affect too many people right?
That goes 100% against everything youve argued against me on the land claim or building restrictions debate over the last several months. Glad to see youve changed and realize that sometimes, things dont need to be reported because a player doesnt like them.
Client vs server. Not hard. Both are listed in the ToC as potential reasons to ban. Ive shown you mulitple times the exact line. Im now going to steal your line, “Im right, and you are wrong”
List those options. This is now the 3rd time Ive asked this and you have failed each time.
Listed it several times. This proves you dont read what I reply to you, and thats not on me.
Exactly, and this is 100% the reason why you cant have 1 rule for 3 different platforms. Ill try this as an example. Think of a shooting range, where you have a pistol, a rifle and a long range precision rifle. You have to place a target so all 3 can hit it, to be fair to each person who shoots each gun. Do you place it close so the pistol can hit it, and therefor eliminating the challenge or fun for the medium and long range guns, or do you put it so far away that the pistol has no chance to hit it? Or, do you put up 3 targets, each suited for each gun?
This isnt that different. Old gen, or one type of console maybe need tighter rules, and PC needs looser ones.
Good question. Im assuming it would work as well as current rules do. I personally think that there should be very few limits when building. PvP should be build whatever you need to survive, except for the spiderwebbing which does nothing. Thats all for the rules. PvE, where you cant do anything about others builds needs a bit different rule set. Then, when you get to PS and XBox, you need a building AND placeable limit, because their hardware might not handle the load of bigger builds.
Again, why should someone on PC who can handle the game be punished because a 10 year old Xbox cant?
Actually, the game was built for PC, then they switched to making it run on console to have more sales. We see it in nearly every game out there, they go cross platform to increase sales. And, I understand doing that, its business.
Because in PvP we can clear builds ourselves with trebs, bombs and gods. PvE you cant.
And Ive listed the numerous other reasons for that. Placeables causing lag is one of many violations.