Legacy of the Giant Kings final boss problem

So I made my way through the new dungeon and got to the last part in what looks like to be the final boss chamber. There’s a large circular platform in front of which there’s a force field. Been running around trying to find a trigger or something but there’s nothing. Went back a bit trying to find something but came up empty handed so now I’m just standing in that room absolutely short of answers as to what I’m supposed to be doing. I’ve watched KhiaOnFire’s video but she doesn’t say or show what prompted the boss to appear.

Someone who played the beta told me that the final boss not showing is a bug that was present and that the new dungeon went live without a proper fix.

Am I missing something or a simple bug?

Quintessential Conan Exiles’ experience.

Having the exact same experience.

Trigger him with the priest up top

The dragon is on a 15 minute cooldown - ill assume the main boss is also

waves towards the 2.0 discussion thread

I was in single player.

Was the priest up top to talk to?

There was no one, nowhere.

Then ill check it in single player

World boss appears in single player too -

He didn’t for me. Twice.

File a bug report. With 10 save slots now , try a new game and see if it works.

Did you talk to the guy at entrance? if so did you talk to him the second time? we ran it and it has been active each time. very underwhelming overall

My first run through, I had no problem with the priest talking to me at the beginning, only at the end, but I had no issues killing the Anvil Keeper. He packs a punch. On my second run, the priest spoke with me after killing “both” main bosses (The Withered Scion and The Anvil Keeper). 11 shards is the best I’ve done in a run. It’s fun… appreciate they made it.

I think thrall pathing needs help in some areas, especially around pier pilings and certain pathways. More random loot boxes would be nice along the way.

For those thinking this is disappointing, I think Part 1 is nothing more than a way for us to repair legendary items. Remember what Funcom said… short version:

“Four Parts, One Expanding Story”

“A long-requested community feature finally returns to the game Legendary repair.”

“The journey continues to grow—bigger, deeper, and more dangerous with each chapter.”

The end boss finally appeared in single player but despite having 2 level 20 thralls we never managed to bring him down, for some reason. We kept hitting him repeatedly but he kept prancing around. This went on for quite a while. On official he went down, eventually, but not in single player.

In single player I went into the dungeon several times not to reach the end but to farm legendary fragments and try to find giant king weapons and armor. I never did despite repeated attempts while I was way more lucky on officials in much less runs. Then I noticed something: the legendary fragments in single player and those on official servers look different. In single player I managed to reach the anvil and despite having all the ingredients to repair the giant kings weapons and armors but was not able to, while the process worked perfectly on official.

Could it be possible that the single player version be the beta version?


This screenshot is from my single player playthrough. Notice the legendary fragment appearance.


This is from the official server I play on. The legendary fragment looks different.

The fragments have the supposed new icon in my single player game. Do you have any mods that might overwrite the icon?

Another issue: Friend, to be frank, your gear leaves a lot of room for optimization in both screenshots. I hope that’s not what you went into the dungeon with? If so, I understand why you’re having trouble.

I did the dungeon with

  • Redeemed Legion Helmet,
  • Voidforged Dragon Ribs,
  • Gloves of Jhil / Medium Silent Legion Gauntlets,
  • Champion’s Leggings (<- Black Knight is better, though),
  • Frost Giant’s Boots and
  • Momentum,

all modded and all armor crafted with a shieldwright, 20 Vitality and two thralls equipped pretty much the same way.

With - if I interpret that correctly - a Valeria’s Sword without weapon kit and 376 HP, I admire that you even got to the last boss.

That’s an endgame dungeon with some, uhm, possibly not totally refined bosses. We don’t go into these places in our leisure wear, but in full formal attire, tie, top hat and monocle included.

The only mods I have add new construction styles, I have Tots, and two mods that add new armor. I highly doubt that any of these mods mess with the icons.

The gear in these pics are not the ones I wear for deep dungeon delving. My thalls and myself pretty much have what you describe except for the leggins and boots where I use Perfected Tassets and Perfected Boots. Made by a shieldwright. But note that my thralls didn’t die because a lack of proper armor but because they sank mid-waist into the ground mesh.