LEGACY (UE4) CONSOLE Current Bugs & Issues Pt. 1 (OLD)

Updated today. Moved more to SOLVED Bugs & Issues.

Where I saw them: removed duplicates and moved some to correct categories.

I have added some based on my own recent testing but have a list of bugs I need to make reports for. Until I know for sure that the current method of reporting bugs is accurate, I’ll simply wait for the effort of videos/screenshots and report writing.

These are my notes so far:

  • disappearing loot island
  • wrong facing after using a tool
  • killing oneself often results in 30 timer (is this now intended?)
  • getting caught in finishers while attacking other aggressors
  • getting stuck inside of enemies like rhinos
  • game won’t stop in Steam after exiting
  • maproom lights still disappear
  • double purple maproom light for bridge
  • thralls that have been in DBNO outside in the world AND in dungeons will be invisible, will not respond to commands, cannot unfollow or rescus if going through a maproom to an obelisk, must log out or pull bracelet to physically reacquire thrall or by rescuing, have witnessed them become invisible
  • fatalities still fail in dungeons, causing player to unequip weapon but had been improved, can sometimes perform them
  • fatality system causing rubberbanding, being stuck in dying NPCs and surroundings
  • audio does not stop for elevator when resting
  • cages will show an NPC to rescue but when interacted with will indicate as empty
  • ■■■■■■■ barkeeps still invincible and being left behind at cages
  • audio still overlapped in well of skelos
  • sometimes while jumping off a moving elevator that is a foot away from the ground you will get damaged as if you jumped from a higher distance
  • if water is allowed to drain in dregs where you stand on ground, your character remains in swimming animation and will drown
  • error in log for breaking bond with a thrall says “Thrall owned by NAME/CLAN was deleted. Population exceeded”
  • still stuck in spot on log in
  • Kurak dungeon will not progress if an enemy is stuck somewhere (probably under mesh) and at various stages with no clear reason
  • after completing a journey and claiming reward, selecting another and switching journey, the UI will switch the view back to the previously completed journey
  • Thralls weapon doesn’t show
  • sky change above bird caves
  • bit yakin’s seal
  • Lone Fisherman does not attack while being KO’d
  • No Sorting workaround is not working as reliably anymore to mitigate inventory sorting bugs

Of note: some Official servers have been wiped with no word from FC.

As always, if you see an error, something that was resolved or have a bug to report, let me know.