Main problem tsw is hi-end content. It’s true.
What i want see:
- More dungeons.
Not all dungeons from story have elite version. Why?!
All the time go throw same dungeons is terruble gameplay -_-
- Rework destillate reward from dungeon at e-10.
Bosses healt and damage for e-10 are too high, but reward for this like a bad joke up on players.
Make reward distillies for e-10 = story reward from NYR story mode (i’m mean one week story NYR reward). Or all player would be play in e-9 all the time because it’s simpler, faster and more profitable.
- PVP arenas and rewards
No profit from pvp gaming, no daylies and only one map.
Add reward from pvp arenas what would be counted as main or side missions.
- Museum are broken.
Atm we can’t finish all exposition becaus some items are drops from dungeons what we not have in game (see orochy tank).
Bring back dungeons/rework loot table for expositions.
- Dummies in agrartha and freezes.
Are you know what happens in agartha with ping? Sure u know it! Ping can be 100-2000 when player do megabosses or raid come backfrom lair or what ever.
We can’t use dummies for check our dps without freezes issues.
So… I’m think if u move dummies in Museum all will be happy. U can make new wing. U can place all dummies in there or make panel where player can summon dummies or vendor where player can buy dummie and wing where he can summon it. Just make for us location where we can check or build without issues with freezes/ping.
- Dungeons selection
Random dungeon is a good, but i’m want to have ability for choose what dungeon run.
I propose the following: make sub menu for all elite dungeon where player can choose dungeon where he want to go. if player select parent section all sub section auto checks on.