Two wibbles this one would make.
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Completing the BP is now extremely easy to do with just an hour every week for 6 or 7 weeks. The weekly challenges are swift enough to accomplish and reward generously.
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The rewards for the BP are cosmetics (other than a few bits of ammunition). These cosmetics are obviously a top priority for builders, many of whom may only use the game as a set of building blocks and dolls dresses. Keeping the rewards accessible for those who will appreciate them isn’t telling anyone else how to play the game. Quite the contrary, forcing the builders to leave admin mode, ect, is telling them how to play the game.
Those wibbles aside, of all the things this one is snarling about regarding this update…
The BP change isn’t one of them
Honestly, this one likes it in concept and almost likes it in execution.
The Weekly rewards are solid and make chunky progress. The only issue being that they are inconsistent in whether they are applied. 4 dragons = 3 demonic creatures… Heheheh… new feature is a little buggy, news at 11.
The other progression having hidden caps and also this one has been unable to get any other progression except on official servers, that’s not so good… Especially the lack of transparency… but it is likely also still in a rough phase. If it is sorted, then this one could judge based on the rate of Pass XP vs Time, but as matters stand, insufficient data on this one’s end.
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