How often do they restart as i just logged off our server and there was still a pile of thrall crafters in the air in the middle of the map?
I just dont understand why everything moves so slowly at funcom.
Why does it take a week of forums burning down to get the bare minimum of fixes (toggling a switch thats already in the update).
off the top of my head…
6 months of falling through foundations
decay timers not updating correctly
inventory UI out of sync
cant connect to server that normally has 50ms ping b/c now it says >200ms since AoH
Why do you move so slowly at funcom? Are you all asleep? Is there anyone working there besides PR and Artists?
Resumindo = In short
Honestly, it is easier to respond when you just pretend to update your game, like Bethesda and others do.
Fallout: Change label on UI, shuffle numbers in a table, change the color of a mesh - Media: Huge update to Fallout
Starfield: Changes on dialogue order, change on colors of UI, change the pitch of voices in certain places, change the rotation of the tires of a vehicle - Media: Huge content update
Baldur’s Gate 3: Fixed an issue in which character A will think you are in a Romance with them even if they were rejected. Fixed an issue in which a dead character would come back to life to talk in a cutscene. Fixed an issue in which placeholder text would be shown in dialogue. Fixed an issue in which game would stop progressing should your choice would not be “the one the game expects you to make”. Fixed an issue in which the game would endlessly pause during combat. Media: Larian revolution Game industry.
Honestly, I have my problems with that Funcom does, but that is a problem with what they do now compared with that they used to do. But at its worse, the work of Funcom is miles more transparent than other publishers.
Someone asked if “players” did not wanted Larian to develop the Vampire Franchise, or make the next “Mass Effect”, I was relieved WotC took the DnD from them already, because no good game will ever come from them.
I am sure Dune, regardless of being good or not, at least will have honest work under Funcom.
I guess folk prefer being deceived into thinking a game is good, than told a game is what it is, if it is not that bad.
We’ve had some pretty significant worker losses on my server, such that I followed FC’s lead and disabled LS too.
I guess I’m just going to have to adjust my expectations. You market like you’re a professional company but that doesn’t seem to be the reality.
Thank you for the upcoming change and patch.
Our followers are currently wandering about, does this mean we hunt them down, get them to follow us one by one and drop them onto the green shadowed location on a given bench?
Just checking for the appropriate procedure once the fix drops.
Server restart was 4,5 hours ago but living settlements is still aktive at my official server.
Edit: It is off now.
@AndyB, i know that this ain’t the topic and maybe neither the time for a question like it.
But private server owners are leading to dead end when players suffer specific bugs that other users of this server don’t and the particular players don’t have these issues in any other server or session. For example me and @Croms_Faithful, suffer the “not shorted” inventory bug in a private server we play together, but no other player does. Of course me and Croms have this issue only in this server.
So is there a shot, to discuss it with Zendesk crew and start accepting reports from private servers too?
Thank you for your time!
I had to find mine, remove emote, and place at station. Now they are staying put.
How are your rigs the same?
And you know funcom is going to say it’s the mods.
Just logged in with settlements disabled…
I’ve lost 4 thralls while I was inspecting followers list, I had 93 and now just 89…
Nothing on the logs…
Whatever it is, disabling the settlement didn’t work for me… in fact iv lost more thralls this morning than last week.
Hopefully they honestly try to get this stuff fixed.
I’m not really sure but I think Bragoras is new today at my rescue Tower (official PVE #2022) after living settlements were disabled. And someone seems to have died trying to collect his thrall leaving a guarding bear companion behind blocking the elevator… Now he supports the machinery after I let him drop down
Yes a very very very long time looking into it
Well, now I think I found where all my missing throws go in the Highlands. There’s a spot way up in the sky that they seem to spawn at when they go missing so I built a tower to rescue them and now I’ve got all my back and any of my people on my server can get them back to.
Well, lost another thrall this morning after the server restart. But I’ve been watching thralls and they do seem to stay in place now with the setting off.
Took a bit of a risk and put out a couple more T4s that I had dupes of. But not going to put out T4 blacksmiths, armorers, or priests yet unless I really need them.
Funcom kill all my named thralls (23)
How many hours lose ?
Thanks for this very bad trip !
Correct Stelagel. This bug does not exist in my Singleplayer game irrespective of whether I am playing online or offline at the time.
If I may digress momentarily, I have also noticed that crashes and freezing are occuring every time I play after the Age of Heros launched.
Deacon we play on Playstation. Consoles do not have mod capabilities on Conan Exiles.