If you speak about pve, allow me to disagree here my fellow exile. The Abyssal hammer of sorcery full strength, full corrupt and Abyssal armor, strength buff plus salted pork, you 2 shot 90% of the map .so neither stamina is important neither vitality, before they react they are dead
. If you corrupt vitality too , you make the boss fights piece of cake. A sorcerer may seem vulnerable and maybe because npcs hit hilarious hard now, sorcery seems vulnerable. But most of the times the fault goes on our online performance and not in the actual pve difficulty.
I really respect these comments and i am really happy when i see people making them. Yet, if the arcane stuff had a fighting combo too, would this affect the lore?
This question comes with a reason! I dream a full session ONLY sorcerer from the very beginning. I want to use no other weapon but only what sorcery provides. I know that golems is part of sorcery, yet you need blood crystals to create them. Stealing chests and waiting for rngesus to help find the pieces, is very boring. That’s why i wish arcane stuff had a fighting combo, so i can role play a full session till the end. Only the beginning is difficult to impossible, so this automatically makes sorcery late game option. Like archery, sorcery can become early game option.
There for, either a beginning offencive spell or fighting combo to the arcane stuff is necessary i believe.