I don’t foresee any difficulty being restored nor added.

Pre-nerf Thag had a complexity and difficulty that you saw on first dungeon end bosses in MMORPGs. And there was a large outcry to have that encounter not only nerfed by simplified. That encounter was pretty far along in the lines of difficulty progression of CE, yet its mechanics are common in MMORPG level 10-15 dungeon bosses (assuming max level is 50-60).

Difficult encounters in Conan Exiles are incompatible with the Conan Exiles Player Community. They’d have to find someway to replace the playerbase with a different sort. That requires a new game, maybe Dune will have it, but not Conan Exiles.

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