I believe there is nothing wrong to have some items that you have to work hard for.
Like in MMO games, where you can get armors and stuff for completing hard content, and others can only watch and be butthurt unless they take action to get these via completing hard content too.
It’s a mountain to climb, and winning a prize and feeling to be one of the best makes you want to climb it.

In Conan there is no mountain to climb hence it quickly becomes a boring game with nothing to do… Unless you’re into PvP, or just chill by collecting rocks and wood, this game does not provide any endless mountain to climb and there is no prize on the top.

We Finns tend to be a modest people, yet so jealous of other people’s success. We don’t want anything for ourselves, but we want those who succeed to fail. And we’re supposedly the happiest people in the world.

Same in my country. People go to sleep praying so the next day they don’t have it better than their neighbour but they pray so the neighbour has it worse than them. Maybe a human nature or some signs of rotting societies.

However, considering the current state of game monetization and the likelihood of the Atlantean Sword being more profitable than any other item in the store, this situation may change soon. If an exclusive item is sold in the store, it’s certain that all the others will follow suit. Keep your hopes alive.

Like it happened in SWTOR. There was a vendor that only early access players could use. Now you can buy access to that vendor for premium currency (real money).

Why am I punished by not having Atlantean Sword? I want it in Bazaar, today…
Goes back to enjoy his Watcher’s chairs and torches that new players can’t have :joy:

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