Except Conan Exiles is not Final Fantasy. This is irrelevant and digressive. Please refrain from derailing the thread.

It is not a case of what I want, it is a case of having the game look finished, polished and consistent. Let us try a handful of examples. Should the first half of any game have voice acting then the second half have none? Should on 1 out of 2 main characters have spoken dialogue while the other makes lip movements and no sound is emitted? Should one faction in Conan Exiles such as the Dogs of the Desert have voice and dialogue while others such as the Voltaries of Skelos do not? Like I said to darthphysicist, the experience and delivery needs to be presented in a consistent and uniform manner. Not a disjointed piecemeal presentation. That is part of delivering a coherent and accordant gaming experience. Standardisation and congruency are important in a product, otherwise it gives the consumer, even if not deserved, the impression of oversight or carelessness.

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