I don’t like this idea at all, the dungeon would never be available on PvE servers and would be constantly camped on PvP servers. Don’t get me wrong, I’m all for another dungeon but definitely not one that is required to repair legendary weapons.

A better alternative would be the middle ground of making them repairable but only at a heavy cost to durability. If repairing a legendary weapon took 33% of it’s durability away with each repair, then it would need to be farmed less but still coveted, as it could only be repaired twice before breaking.

BTW ~ Welcome to the forum! :+1:

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