I’ve been toying around with similar ideas in my head for a while now. I even had an idea of removing building and all PVE from the PVP scene entirely and you simply fight king of the hill style fights for premade forts and castles around the map, and holding one gives you several different benefits.
So instead of smacking rocks and killing NPCs for loot and upgrades, you just PVP. And things would be a bit more balanced since the only gear would be the gear you can make in the bases you have, or even use your solution and you don’t lose gear from dying.
Effectively PVP would work similarly to Planetside 2 if anyone’s played that.
I am kinda on the fence about my own idea and the one presented by the OP though. Even if they’re not mutually exclusive in this case.
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