Mercenary banners- no hardcap for mercenary placement

There’s no hard cap for the amount of mercenary flags a player can place down.
They are unaffected by the follower cap so a player can place down hundreds if not thousands of them without any limit.
Please introduce a cap mechanic to Mercenary banners.
Steps to reproduce:

  1. Buy a Mercenary banner.
  2. Place it down.
  3. Check the follower’s limit.
  4. See no changes.
  5. Spam banners all over the map because there’s no limit.

do the banner has no life timespam like the minute man in age of empires, or it lasts until all the mercs are killed?

I’ll check next time I log in.
But, from what I remember banner is just a trigger for spawn. Once it spawns mercs it has no additional mechanics attached to it.

Mercenary Banners = the new “troll” tool

They definitely need some kind of limit:

  • Can only be placed during a purge at your base
  • Can only be placed within the radius of your treasure coffer
  • Can only be active when a purge is in progress at your base
  • Placed banners disappear when a purge is over

These are just some potential ideas. Devs are free to use any, some, or none. I just hope we get the conversation going so the banners will still be good (and not an abused “troll” tool) when Chapter 2 releases.

Banners have only 300 HP and act just like any placeable deco in the game.