Nice ideas, most of the names seem very good as well, but this one finds the final perks a bit chewy.
Demon Dance: Having putzed around with the coming Age of War, stamina discounts on rolls may be a bit of a tough balancing act. This one forgets, what weight class is the sorcery summoned pinnacle armour? Also, the real stamina hog is going to be heavy attacks
Diabolical Engineering: That’s a pretty hefty discount. To be fair, one has sacrificed the ability to get more or better resources during harvest to get to that point, but it still seems a bit much. This one would lean more towards a Fiendish Artifice perk that did the same, but worked from crafting benches rather than the construction hammer, including a reduction in activation cost for things like the teleporters.
Regardless, this one definitely approves of the direction and concepts at play.
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