True :+1:t6:. But this was a good reason to clan up even in pve servers. Clan work means team work and of course it must be more beneficial. In these times @Wolfrider4594 i was playing pvp and not many people knew how to run around the map naked and retrieve all the obelisks. Not many people were 60 on day two and day three the base had all the goodies for the clan. I wasn’t raiding, stealing or whatever people love to do in pvp servers, i was running in a constant full encumbrance build, avoiding all the fights with a “master” on vanishing from enemy sight and filling the base with all the necessary for them to fight and raid as much as they wish.
So yes, i agree legendary weapons were very easy to obtain and share in clans, but you do remember that dragon bone weapons were not so far from legendary weapons, their difference was just a few. So a pvp player wouldn’t have to risk legendary weapons and gear on fights :man_shrugging: and all you had to do is carry some dragonbones on your inventory to repair your weapon. All the top tier weapons were “close”. Legendaries had just the extra atribute points to help a build be completed.
In any case, i am not complaining about the updates, i like it as it is and personaly i don’t give a dime about how things are. Hopefully i have great imagination to make it hard for me :rofl:. And i really like the fact that i can open a skeleton key chest in low lvls, i enjoy it a lot actually. It helps a lot to grow fast. But we have to admit that it doesn’t help the “correct progression” of the game. (who cares :rofl::rofl::rofl:)