ABOUT SLAVES:
I start by saying that the “direction” that the improvements took is very good, there has been a huge improvement in life in the fight with the slaves, I always covered this in the forum, that funcom focused on the greater logistics of its game, which are the slaves , and this can be further explored, and it looks like congratulations.
FOR SLAVES UPDATE 3:
You really need to continue investing in slaves, and now investing especially in slaves in base, we only have 1 following us, but our bases are full of slaves still without life, with personality almost without movement, take advantage of this new and use it also in “not following” mode, you did an update on the behavior of the slaves on base, very shy they now move a little, they can do a lot more, make our bases much more alive, 90% of us players play alone and not we see other players for many days on the huge map, our slaves at the base are important in our sense of not being alone, the more alive and organic our bases were the better and that is very important for the game.
WHAT MISSED IN HORSES:
As for the horse, it’s great that you fixed the “epic mistake” and now we can use the horse and the slave, this is very important, BUT something equally important was missing in the mechanics of the horse, the way of guiding, you went on the difficult path to do of the horse a weapon of war, and we never wanted that, we always wanted the horse to move us and not to kill anything on top of it, guiding the horse through the keyboard is horrible, it is laborious, it is tiring and there is no precision of direction , there should be in the horse’s options wheel an addition (combat mode) that is the existing one that prizes horse fights, and a new one (transport mode) where the horse would be a simple horse for you to go wherever, get to the place to go down and fight, guided by the mouser, likewise we guide the NPC, it is easy, it is intuitive, it is necessary and everyone is used to it, so I will not use the horse yet.
ABOUT THE NEW DLC:
I bought my 10th DLC in the game and if 3 years ago someone told me that I would buy 10 DLCs in a game I would say “are you crazy”, but you guys managed to win me over, and that’s great.
WHAT I LIKED: The DLC has its merits, the Roman columns are very beautiful, the statues and fountains are the highlight of the DLC, the game is very lacking in fountains and items with water, these were the 3 items that made me buy.
WHAT I DIDN’T LIKE: once again I expected something surprising new from the DLC, like that of the horses when the saddles appeared, there was a feeling of newness, I didn’t know I wouldn’t use the horses at first and I was very excited, take into account I’m doing my 10th purchase getting excited is getting more and more difficult and this is natural, although I always take into account that I buy DLCs not 100% for the product, but also to help in the continuity of the game I like.
I found the armor really bad, really bad, I love all the funcom design and this is one of the company’s highlights, but this time in the armor you failed they don’t add anything is very absurdly similar to everything you already have, at least in leather underwear this time they made a male version, because in the cabaret DLC the light armor a man wears a woman’s panties, he lacked to put a volume in his underwear was a simple detail that wouldn’t make the NPC look like a doll without a penis.
FINAL CONSIDERATION:
I am happy, I need to take the pandemic into account and I know that this is a DLC to generate profits while you work on the biggest expansion, although I questioned the “novelty” and it was missing I am still satisfied it is good to see that you are really listening to the community requests and working on the game I always sympathized a lot with the company and also sympathized with Scott Junior in his recent video, I liked his concern about the slave limit possibly being extended or not applied, all his words showed that he arrived if interacting about the game and is concerned with the well being, as well as the city system, an empty map problem, and the lack of an existing game ecosystem he was aware and even possibly working on all these problems, keep working that for sure we players will continue to support the game as I did for the 10th time.