I always think the first thing people do when they have problems is verify the integrity of files, which is kinda “fine” to do, but that does not concern a whole lot of problems you have in the game.
Verifying files would be the go to solution for problems what start happening for corruption of files, right after updates, and generally about crashing and errors which are not of “graphic nature”. Strange right off the bat telling to verify files, unless it is kind of a recorded message.
The engine thing is a huge help even if you have no problems, even if just want better performance in some circumstances.
But if it still giving problems after, verify your logs to see if they are “huge”, if so, also set your system to stop logging useless information.
Sometimes if you game runs nicely, and it just keeps stopping from time to time and you see a very unusual disk activity, that is the problem.
In the same engine.ini of the guide above, add:
[Core.Log]
Global=none
And only remove it when you really need to log crashes or something, because right now, game is logging even freaking “no emote entry” like 100 times in sequence. That does a hell of a damage to your performance, for no reason, as ignoring it will make your game run just fine.
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