Names Extension that represent material type

what I’ve come to realize is that the naming conventions are all jacked up. The Aquilonian items are all made of iron. They should have names Extension that represent material type for exceptional if they’re made of iron, and then Exceptional Mace is made of steel. And then finally Flawless if it’s made with hardened steel.

After looking into this I really get the impression that they have two systems they’ve merged together.

I have two Salutations A and B

A. It should be. Naming Convention as follows.
T1
Stone mace
T2
Mace equals iron
T2.5
Exceptional mace = hardened iron
T3
Morningstar = Steel
T3.5
Flawless Morning Star = hardened steel
T4
Celestial mace = star metal

Example B this works for all items of the game regardless of type and the naming convention is relevant to the material used. This might be a simpler solution

T1
StonMace
T2
Mace = Iron
T3
Exceptional Mace = Steel
T4
Flawless Mace = hardened steel
T4.5
Celestial mace = star metal

Option B would make it much easier to add future conscient, and would clean up the current system. Because right now it’s a mess. It needs an overhaul

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