Yeah, that is what i was hoping Ages would fix. Resources need to be finite (ie decay) so one has to go farm. Then that would drive a pvp conflict loop because value is added to resources.
And yes pve-c is an option, but the windowed time allows for avoidance of any conflict, which many do on those servers. If those were 24/7 conflict, then i would join those to actually enjoy combat pvp.
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