*In before Funcom reads this thread and decides next update should remove all star metal spawning and instead introduce a 5x5x2 bench (that can only be constructed in a fully enclosed player built structure, of course) and is used to summon star metal directly down onto your own base. Because, y’know, ‘listening to player feedback’…
More seriously, I can see how these suggestions could be positive for PVP and certainly, I would be far more interested in the sort of PVP experience you guys describe here than that which is currently on offer.
One point, that should go without saying (but with Funcom, it is dangerous to let anything go without saying…), is that these ideas would be disastrous for other game modes and should most definitely be introduced so that the option to use them or not can be toggled on or off. Perhaps a simple ‘PVP’ or ‘not PVP’ toggle, with that covering all the options. Or perhaps separate toggles for each system - a ‘Building’ toggle that switches between the suggested ‘small, potentially invulnerable’ PVP base vs more traditional ‘open build’ (and let’s face it, there’s no way all the DLC build sets vanish, so open build has to exist somewhere, or Funcom wouldn’t even consider the idea) - and a meteor toggle that switches between ‘traditional’ and ‘map wide’ (perhaps with adjustable spawn rates as well, to really be able to home in on the right amount of resorces to ensure the conflict and scarcity).
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