Create this with a tweaked god bubble, bigger and more ptotective.
Introduce a new material with 5 or 6 big spawning points around the map and a few low density nodes randomly scattered.
Make these areas dangerous with high level npcs dwelling in there, so it takes time until you farm the “stuff”. It’s a challenge for pve and it maximizes the chance of pvp encounters on site. Will players help each other clearing the npcs and share resources or will they fight for them? It’s their call.

Let all modes have it. Those improved bubbles would help against the purge and raiders, making a base close to impenetrable.
On pvp the fights will be to get this stuff and keep the bubble going.
On pve, people who like to do high level purges but prefer the fight to the demolition, will benefit from having it.

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