Don’t know if you noticed already, but new benches (Advanced Dismantling and Golem ones for sure, but probably all of them) have collision boxes far wider than their model. Result is you cannot put them close to walls, which is terribly ugly.
Please, fix their collision box and make it similar to other benches.
They are far better than placeables just after 3.0. But stills need more attention to it. The golem assembly station need some space around because it have an animation like sacrificial stone, if you star the ritual in the wrong place the character will walk around the station to reach the correct spot and if it was obstructed a lot of unxespected things can occur. There are some tricks you can use to overcome the undesired colisions, u can put the station first walls after it. If the build is done and u want to add station you can try to hold the upper floor with pillar and free some space to put your station and then rebuild around (that is what i have done on my base). The stability perk could help a lot too. If you like challenges try putting the cursed tree this one is the champion of colision lol
I’m into the habit now of extended floors and removing walls/fences from around where I want to place the benches with large collision areas. Place the bench first then remove the extra tiles/foundations and replace the walls. For some reason the large area seems only to be an issue when placing them. After they are placed you can build closely around them.