Gold and silver are too easy to acquire, especially on Siptah. These precious metals should be very rare.

That said, I am not opposed to a gold panning mechanic, though it should be active, not passive, as gold panning does not require bait or fuel, it requires time. It should only be capable of recovering gold dust, though I also think 60 gold dust should be able to be smelted down into a gold bar in a furnace.

However, new mechanics do not magically spawn into the game if they sound interesting. The question is, would it add enough to the game to be worth development time and resources? I am not so sure that it could be justified.

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