Horsemanure. When a fallen enemy drops a Longsword +1, it drops one longsword, no matter how many longsword-users there are in my party. When a treasure chest is scripted to contain 1000 gold pieces, it contains 1000 gold pieces, no matter how many active party members I have.
It helps for those people who are not good enough to play solo. The risks are considerably reduced.
That’s the point about teamwork. It helps people who need help. Not everyone is equally skilled at this game.
And as I said before: a group of people gathers resources (for e.g. base.building) a lot faster than a single player. The number of workstations required does not scale 1 to 1 with more people, so it’s more efficient, resource-wise and in space required, to work as a team.
And in PvP, there’s no denying that having more people around is an advantage. A solo player needs to sleep, whereas a group can take turns watching the base. And more people often win fights against fewer people, too.
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