People got to understand sooner or later that while forum people often are selected among those who like to interact and have joined gameplay together, if you take the numbers of players in official and private servers by the system, and the multiple Stats of players from the different systems, you will see that the vast majority of players play alone or with one or two other people in Coop.

You are inclined as a developer to entice or promote group play in games that such occurrency is the main goal of the game, and those are often MMOs, be it RPGs, MOBAs, FPSs , whatever.

The main thing in a game with that scope is inherently promote the social aspects of the gameplay when doing it in groups, but making it that specific things are made solely with the enjoyment of groups playing would be a “compounding disadvantage” for solo play.

In a game like WoW, you need to make features of group play a thing because in a MMO, population per server and total has an effect. Things are made to be that way.

Like many things in these topics, they often overlook the fact that Conan Exiles is not an MMO, just a MO.

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