# New patch coming!

**URL:** <https://forums.funcom.com/t/new-patch-coming/94076>\
**Category:** General Discussion\
**Tags:** ps4\
**Created:** [November 17, 2019, 5:25pm UTC](https://forums.funcom.com/t/new-patch-coming/94076 "2019-11-17T17:25:46Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![jot29](https://avatars.discourse-cdn.com/v4/letter/j/ebca7d/32.png) [@jot29](https://forums.funcom.com/u/jot29)\
**Post date:** [November 18, 2019, 4:05pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/24 "2019-11-18T16:05:24Z")

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> [@zerog](#):
>
> I highly recommend just taking a break

ON THIS forums as the majority is just in Funcoms butt anyway, so they have a chance to be the next Chosen of Asura 😉

@RichardDelta93 Just take a break from the forums… You will never get an answer you are looking for.  
PS.: I am 100% on your side 😉

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**Author:** ![Mikey](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mikey/32/10951_2.png) [@Mikey](https://forums.funcom.com/u/Mikey)\
**Post date:** [November 18, 2019, 4:16pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/25 "2019-11-18T16:16:33Z")

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> [@RichardDelta93](#):
>
> Now, what damage can do a poll ? It’s just statistics … they say most people agree with them, that would have proven them right or wrong, or even nothing …

It would indeed prove nothing.

> [@RichardDelta93](#):
>
> How you think I should feel about it ? I bought a game (and I spent money for that) and now they are changing the very base of it.

I think you’re well within your rights to feel miffed about it, post about it and request they reconsider

> [@RichardDelta93](#):
>
> Even worse they are saying prople agree with them but then they refuse to open polls and dispose the ones opened by people.

It was already explained to you why a poll tells us nothing. As for _many_ people agreeing with this move, that’s a fact - whether it’s a majority or not I have no basis for saying, neither do you. I suspect even Funcom cannot know **for sure** since a very large percentage of users never make their opinion known one way or the other.

> [@RichardDelta93](#):
>
> I’m ok with a change even if that means it would completely destroy all my work, but they have to give me a good reason for that. And I KNOW it’s a bulls\*\*t that PVE have performance issues cause I’ve been playing it for over a year and I’ve NEVER had such problems. And, just for the records, I live in Italy and I have a crappy internet connection, so I should be the first to have problems if there were any.

I’m sorry to be blunt but you’re fundamentally misunderstanding the issue if you think any of that is relevant.

> [@RichardDelta93](#):
>
> But you know what the best part is ? I’m not only wishing bad on you, I KNOW this patch will ruin your game as well, and you don’t imagine how good I feel about it.

Showing your true colors eh?

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**Author:** ![Halcyon](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/halcyon/32/13825_2.png) [@Halcyon](https://forums.funcom.com/u/Halcyon)\
**Post date:** [November 18, 2019, 5:01pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/26 "2019-11-18T17:01:47Z")

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> [@Turand](#):
>
> It is not very difficult, just try it. There is not much to go wrong - and if so - just set it up once again! Your server will get better with every moment. We did so long ago too and up to now we have not felt bad about this decision. A private server is much more fun and much less stress. You can opt for all the mods you like which also make game experience much bigger and more funny. And you can decide which players may join! So there will be no stress like the ones you mention.
> 
> (With all the changes to come according to thrall limitation etc I do not see any advantage of official servers as long as you have the option to make a private one and also know your friends will follow you there!)
> 
> The only thing to choose is if you rent a server or set up one yourself on a PC you have.
> 
> My advise: just do it - it is really fun!

> [@Barnes](#):
>
> Do it. You won’t regret it. Like I’ve said recently, set it up on a powerful-enough spare PC with the Server Admin Tool – and switch it to TestLive. Then you and your crew can (potentially) check out mounts and thrall leveling well in advance of the launch. I have played on a private, home-hosted Conan Exiles server for longer than a year, and truthfully it’s the way the game was meant to be played. An actual dedicated server with a short route and a stable, low ping.

Nyeah, i’m careful and dubious about unofficial servers because I have hosted one on ARK before.  
The experience for consumers is vastly different than that of the admin.  
I’m more of a consumer than an admin, but most admins make so many eccentric quirky decisions that I’m not willing to follow many of them, thus I wanna bake my own sustainable cake.

I want to create a public no-wipe server, as vanilla as possible, to update-proof the experience.  
No modded structures or storage - they are the first to break during an update.

Trying to design a sustainable self-sufficient unofficial server is no easy feat and requires a lot of preparation.

On the other hand, I want fashionista, Pippi, Paragon levels, Primal Armor, Ember and of-course Sexiles & Slavermod. These require some reading into to see if they brick anything on updates.

So, if you guys got some insights into which mods are unlikely to break things, lemme know.

The second consideration is cost vs. convenience.  
I’ve always liked nitrado, cuz it’s convenient. On the other hand, I have friends who offer to host CE on their server if we ever needed that; for free. But I’m also a staunch believer in unconditional autonomy.

It’s not people I don’t trust; It’s their emotions. And Nitrado is purely money-conditional whereas the other offer is relationship-conditional, which is circumstance-dependent. Argueably, money-conditional is also circumstance dependent, but it’s a lot more predictable and fairer.

If I do something… I never do it half-assed.

@Mikey You are one of my favorite Chosen of Asura, because you actually have some spine.

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**Author:** ![jot29](https://avatars.discourse-cdn.com/v4/letter/j/ebca7d/32.png) [@jot29](https://forums.funcom.com/u/jot29)\
**Post date:** [November 18, 2019, 5:14pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/27 "2019-11-18T17:14:28Z")

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Arent there plenty of servers with such mods?

Because the last thing this game really needs are more servers…

More players would be a lot better.

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**Author:** ![Gavinrad](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/gavinrad/32/36355_2.png) [@Gavinrad](https://forums.funcom.com/u/Gavinrad)\
**Post date:** [November 18, 2019, 6:01pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/29 "2019-11-18T18:01:39Z")

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Dear Richard, I need to say that i disagree with you about Funcom not listening to you. I’m not “for Funcom”, they are doing good and bad things like any developpers, but you need to give them credit for what is good. I’ve seen a lot of games that were really nice but got a sh.tty development post-lunch and bad things were made (i wont give names, that’s not the point).  
When you say that they are not listening to you, it probably is the case, they aren’t going to answer to anyone, but they do read any feedback because that’s how they can improve the game, if it wasn’t the case, they wouldn’t bother with us.  
The problem is that you are acting in a vindicative way. You want people to know what you think : it’s good, that’s how, together, we can improve a game, but you are doing it pretty poorly in my opinion. Telling things like “I wish bad on people” isn’t helpful and “mean” for no reasons. You are saying that “people don’t give a damn about others”, but you saying that you never experienced any performance issues is kind of the same. Performance issues are a thing and it’s big, and you are lucky do don’t have any.  
However, I can easily understand why you’d be sad/angry about this uptade. I’m playing solo so this patch won’t affect me that much but I can have an opinion that is not biased by my feelings and, in my opinion, the uptate is pretty good, it’s bringing good things, but unfortunatly some major points are bad, mostly the thrall cap. Like i said, this won’t affect me, but I understand why it’s a problem and Funcom really should think more about it. Having a cap isn’t bad, but work needs to be done on it.  
Unfortunatly, some changes are needed for the game to go forward, if it wasn’t the case, there wouldn’t be any development post-release and it would be dramatic.  
I, for instance, am taking a break from the game until the next patch and the hotfix that will follow, cause doing work on my server right now would be useless.  
I really hope that my post doesn’t feel agressive/mean towards you as I have nothing against you.  
As Jot29 said, take a brake from the forum and from the game.  
Have a nice day !

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**Author:** ![CodeMage](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/codemage/32/13564_2.png) [@CodeMage](https://forums.funcom.com/u/CodeMage)\
**Post date:** [November 18, 2019, 6:12pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/30 "2019-11-18T18:12:51Z")

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> [@RichardDelta93](#):
>
> Now, what damage can do a poll ? It’s just statistics … they say most people agree with them, that would have proven them right or wrong, or even nothing … but it’s a datum to consider.

That’s the thing about statistics: it’s too hard to do right and too easy to misuse. I saw the polls you made and I submitted my own answers. You weren’t going to get any useful data from them. At best, you were going to have something to make you feel better, but that’s all.

> [@zerog](#):
>
> It’s easy to get caught up in this stuff and let it hit too hard. I know too well the emotional effect games can have on someone who’s very invested in them. #Guilty

Spot on. Games like this are supposed to be our _leisure_ time, but we all occasionally forget that… #AlsoGuilty

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**Author:** ![Turand](https://avatars.discourse-cdn.com/v4/letter/t/bbe5ce/32.png) [@Turand](https://forums.funcom.com/u/Turand)\
**Post date:** [November 18, 2019, 7:09pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/31 "2019-11-18T19:09:32Z")

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@Halcyon: Since you will be the admin, you do not have to fear any of the so called excentric admins, except you are one yourself 😉 . You can run the server the way YOU want it to run. Of course after having made agreements with your friends you want to join. And any other players, if you ever allow them to join, will have to stick to YOUR rules. That is all!

To the point of cost versus profit: if you manage to run the game on a PC of your own, you will have no monthly costs besides those for running the PC all the time. We are doing so now too and it works. We also tried a g-portal server for some time, but atm we enjoy the first solution much more. But the monthly fee for 10 slots (= Euro 9,–) is not that high anyways. And among friends you can also share these costs! Whatever you do: there are many ways to put up with an official server and its costs. Again my advise: try it, and if it will not work, you will have not lost anything but maybe Euro 9,–, to my mind a fair price for a trial that may result in a much better experience of the game!

Among the mods we are really fond of is of course Pippi and Age of Calamitous. We have not experienced much troubles with them either. Glass constructions on the other hand made our server not joinable for a few times, until it got matched again to the DLCs etc. We have not much experience with merely optical mods (for dressings etc,), because what we prefer most are mods for buildings and environmental structures etc.

Go and try it! There is no way to find out if you like it but by trying! Good luck and have fun!

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**Author:** ![Turand](https://avatars.discourse-cdn.com/v4/letter/t/bbe5ce/32.png) [@Turand](https://forums.funcom.com/u/Turand)\
**Post date:** [November 18, 2019, 7:19pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/32 "2019-11-18T19:19:59Z")

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I also hope Funcom will do their best for the public servers and this game, because I still consider it an excellent game. But a lot of things are at stake now!  
And I still do not understand why Funcom is trying to find ONE solution for ALL servers. Why cannot they split up between PvE and PvP! These ways of playing are not compareable in all aspects. There are a lot of things which are only good for one while being bad for the other. I understand why they are trying to have as little work with all their servers, but splitting up these two kinds of playing would not be that much more work for them.

But finding solutions always working for both ways of playing brings the risk of being bad for one of them! And that will frustrate the players. Funcom cannot be happy with it because this will also mean a loss of players. And to bring back those having left the game due to frustration is very difficult, if possible at all.

So I am very curious about the future of the game and how Funcom will handle the current situation.

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**Author:** ![WhatMightHaveBeen](https://avatars.discourse-cdn.com/v4/letter/w/e495f1/32.png) [@WhatMightHaveBeen](https://forums.funcom.com/u/WhatMightHaveBeen)\
**Post date:** [November 18, 2019, 7:34pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/33 "2019-11-18T19:34:07Z")

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I am still hoping everyone votes for me 🙂

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**Author:** ![Halcyon](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/halcyon/32/13825_2.png) [@Halcyon](https://forums.funcom.com/u/Halcyon)\
**Post date:** [November 18, 2019, 8:21pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/34 "2019-11-18T20:21:30Z")

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> [@jot29](#):
>
> Arent there plenty of servers with such mods?
> 
> Because the last thing this game really needs are more servers…
> 
> More players would be a lot better.

It’s more to do with trusting people than the amount of servers.  
You don’t get into a car with strangers in RL (unless you pay them), so why should you in a game as well?

The driver needs to resonate with you.

See, games and people are alike. Both of them can’t be perfect. They can only have the right kind of flaws.

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**Author:** ![Gavinrad](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/gavinrad/32/36355_2.png) [@Gavinrad](https://forums.funcom.com/u/Gavinrad)\
**Post date:** [November 18, 2019, 9:12pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/35 "2019-11-18T21:12:28Z")

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The thing is, if they split up the game between PvE and PvP, it’s like they are working on two different games, because the core code will change, it won’t be the same, they’ll need to have twice as much people looking for bugs etc… This solution would be very interesting and nearly an obligation, but a lot of work needs to be done, and we, the players, can’t tell if they have the ressources to do so.

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**Author:** ![CodeMage](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/codemage/32/13564_2.png) [@CodeMage](https://forums.funcom.com/u/CodeMage)\
**Post date:** [November 18, 2019, 10:10pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/36 "2019-11-18T22:10:37Z")

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> [@Gavinrad](#):
>
> This solution would be very interesting and nearly an obligation, but a lot of work needs to be done, and we, the players, can’t tell if they have the ressources to do so.

Splitting the game into two different games? Yeah, we-the-players can easily tell Funcom does _ **not** _ have the resources to do so. It’s not gonna happen.

The way Funcom makes PVP and PVE servers different is through server configuration, and even then they keep the differences down to a minimum.

So, when it comes to the follower cap, the most you might expect is to have slightly different values plugged into the cap formula for PVP and PVE servers. And even that it probably not going to happen, since Funcom has stated that the cap has been introduced to solve _performance_ problems and, as far as I know, all the official servers have the same hardware.

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**Author:** ![TheBigBadPigeon](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/thebigbadpigeon/32/33622_2.png) [@TheBigBadPigeon](https://forums.funcom.com/u/TheBigBadPigeon)\
**Post date:** [November 18, 2019, 10:33pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/37 "2019-11-18T22:33:06Z")

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I’m super excited for this new patch, mounts will let me roam with twilight princess music feeling good, leveling Thralls will be so cool for my cities and it will add a feeling of individual skill to them, which before it seems like they all seem to be the same. Even for a sp city builder this is a very cool patch! Plus RoH is coming and I got the s2 pass so I will hopefully be able to immerse myself in European mounted combat

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**Author:** ![RichardDelta93](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/richarddelta93/32/32574_2.png) [@RichardDelta93](https://forums.funcom.com/u/RichardDelta93)\
**Post date:** [November 18, 2019, 11:52pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/38 "2019-11-18T23:52:00Z")

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Yes I’m acting in a vindicative way, cause it’s the only thing I can do to let someone listen to me. I’m not good at english so forgive me if my words may look aggressive, it’s not what I want right now, but:

1. You don’t play PVE (probably you don’t play official servers at all), I do. Trust me, situation there is all but critical. I saw tons of thralls and pets left alone (many of them floating in the air). No lag at all near them. Want to know what causes majors lags for me ? My own base, full of placeables … it takes about a minute to fully load and become visible, and about 10 to get completely “solid”. I’ve got only 10 thralls in it, so it can’t be those who causes lags.

2. I live in italy and my connection is crappy. If there were problems about thralls I would have been the first to find out. But do notice: I’m not saying they don’t cause problems in big numbers, I’m just saying that they are not the major problem and that those numbers can be increased a lot.

3. Consider (I’be said this tons of times right now) that with a thrall cap no one will ever break Archers (they are far less performant than fighters), Dancers (one would be more than enough), Bearers (like dancers). Pets (the same). We would have crappy bases full of fighters, small buildings easier to defend … do notice that the only thing that makes CE shine is the actual Thrall/Building system. If you kill it, then there are way better games out there and there is no reason to keep playing this.

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**Author:** ![TheBigBadPigeon](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/thebigbadpigeon/32/33622_2.png) [@TheBigBadPigeon](https://forums.funcom.com/u/TheBigBadPigeon)\
**Post date:** [November 19, 2019, 12:03am UTC](https://forums.funcom.com/t/new-patch-coming/94076/39 "2019-11-19T00:03:03Z")

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I played PVE, its in a bad spot and I think that if there was a system implemented to some players who would like to administrate official PVE servers I would see only positive in that, thats how you keep people from getting too crazy with constructions. These cant be any players, they have to be literally tested and gone through some serious process before becoming an admin. It is the only thing I can see working for PVE other than a complete wipe

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**Author:** ![RichardDelta93](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/richarddelta93/32/32574_2.png) [@RichardDelta93](https://forums.funcom.com/u/RichardDelta93)\
**Post date:** [November 19, 2019, 7:20am UTC](https://forums.funcom.com/t/new-patch-coming/94076/40 "2019-11-19T07:20:28Z")

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But PVE is ALL about building !  
Seriously there is no other goal in playing it … completing the game is just laughable, since i’ve gathered every artefact (except for the trapezoedon) and I wasn’t even looking for them.

The survive part is also laughable since there is really nothing to survive. Gather for food is easy task, there are no dangerous event to test your skills …

Survive, Build, Dominate.

Dominate is going to be cut in half.  
Survive never even existed.  
And now you want to kill the Build part too ?

No seriously, what’s your problem with other people’s work ? There are a few places where I’d liked to build but were already taken, but it’s not like you can’t build anywere else. And it’s fun (it’s the only fun thing, to be honest) to build a great base and compare it to other people’s work.

That’s PVE is about … and whoever not agree with this is wrong. You want don’t like other people work ? There’s PVP for that.

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<div class="post-metadata">

**Author:** ![RichardDelta93](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/richarddelta93/32/32574_2.png) [@RichardDelta93](https://forums.funcom.com/u/RichardDelta93)\
**Post date:** [November 19, 2019, 8:48am UTC](https://forums.funcom.com/t/new-patch-coming/94076/42 "2019-11-19T08:48:22Z")

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Don’t know where you play, but I’ve never had problems in official servers.

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<div class="post-metadata">

**Author:** ![Mikey](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mikey/32/10951_2.png) [@Mikey](https://forums.funcom.com/u/Mikey)\
**Post date:** [November 19, 2019, 10:24am UTC](https://forums.funcom.com/t/new-patch-coming/94076/44 "2019-11-19T10:24:20Z")

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> [@Halk](#):
>
> So that’s not a problem?

It certainly is troublesome if that’s an accurate representation. I think his point is that since it’s also possible to bring the server to its knees with the building system, there’s no point imposing a limit on thralls. Which is a bit of a fallacy to say the least.

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**Author:** ![RichardDelta93](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/richarddelta93/32/32574_2.png) [@RichardDelta93](https://forums.funcom.com/u/RichardDelta93)\
**Post date:** [November 19, 2019, 11:01am UTC](https://forums.funcom.com/t/new-patch-coming/94076/45 "2019-11-19T11:01:20Z")

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Let me answer with a question: why a poor exiles should pass near my base ? It’s north of the Unnamed City, in the desert, near the oasis (not around it). There’s really no reason to get there, or at least you can easily avoid it.

New Asagarth is fully built around and your FPS drops ? And you thing it’s due to the thralls ? It’s not.  
People can build bases with no thralls and full of placeables and crash the server. So, again, no point putting a limit to thralls.

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<div class="post-metadata">

**Author:** ![Loke](https://avatars.discourse-cdn.com/v4/letter/l/c68b51/32.png) [@Loke](https://forums.funcom.com/u/Loke)\
**Post date:** [November 19, 2019, 12:13pm UTC](https://forums.funcom.com/t/new-patch-coming/94076/46 "2019-11-19T12:13:47Z")

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Might be a hot take, but this game is honestly organically moving more and more towards an RP centric game, and I like that. I think by now we have to come to terms with the fact that TRULY pleasing both PvE and PvP players wont happen, not even close. The devs have gradually realized that if you develop pvp and pve equally you get a damn good rp game, especially in a setting and world like this, and its the by far smartest move they can do moving forward with how popular RP is becoming both to play AND watch on streams(see GTA) . Yes you can wish for x feature for PvP and x feature for PvE, but they will never cater to one community.

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