The game is not even cpu-bound. It is insanity-bound. The Funcom code is just insane. I run my own server and cpu usage is under 20%, RAM under 50%, I/O is negligible and still the game has nasty problems with the AI being deranged and warping and rubberbanding. The server is on my LAN, networking conditions don’t get much more optimal than wired local gigabit.