What i love so far is that people dont trashtalk and its really a constructive discussion about the upcoming changes + items. Also most of my arguments are that i dont just want new items in the database that arent used. Id like to see a shift from the current full beast stuff etc (more in the armor section below)
Here is what i would love to see for weapons:
All changes till now are good but there are adjustments needed:
The dmg Changes Forz called are really reasonable
Illegally Modified Dreadloch Tigress: Remove the Profession flagg. I wait since LE for a new AS Bow for MAs. (A nice cool extra but maybe too much to ask for: Allow to use Ma Specials with the Bow. Maybe only the defensive ones.)
Illegally Modified Dreadloch Remodulator: Remove it. It was nice when you have been able to assist in pvp (ty to all mb users). Now its just an item that will drop and everbody will be mad about the loottable.
Illegally Modified Dreadloch Trasher: Give it a 5 k ac debuff. I mean nobody will ever use such a low dmg weapon. make it at least increase others dmg in a supportive way.
Lost Blade of Elder Tsunayoshi: If you can give to the Vicious Support Beam of Malice Sneak attack then give it also to lost Blade of Elder Tsunayoshi so that this weapon might be swapped instead of the Obisidian Descrator (Totw 3 Blade).
Distraction Rifle: I honestly have no agents and hate them. Be careful with the proc on it. The dmg seems really low compared to Gan´kar Rifle.
Vicious Support Beam of Malice: Make also a nice sized Atrox version of it (only visual for fun hue hue)
BBI Faithful 1000: We all waited years for a full auto weapon for advy: make it advy sold to have more options and give it a reasonable clip size. Also give it a 50add dmg proc or something to further boost the low dmg output of advy.
Illegal Modified Ofab Mongoose: Dodge check? if you wanna go that route to assit other checks for the Advy low ar in pvp then give it duck check. Else id say evade close combat. Not sure how the proc shall work but if its a normal proc then the proc dmg and the drain is to low. Maybe make the nanodrain % based. Also give it maybe root and snear resist in the modifers to be able to chase someone down.
Not in the weapon Table: Shen Stick. Why is there no Shen Stick? make it a great one with fastattack and sneakattack pls pls please (maybe too op + but if a big 2hb weapon can have sneak then why not the shen stick). + make it 0 sec equipp delay. Maybe only in a big staff version so you can only wear one and have it MA combined attacks. Give it an add crit proc buff. Ma could need it with all the upcomming crit decrease inc in pvp. They have looked so cool back in the day.
Utils
Now the next 2 items are where I am afraid of:
Purification Stim: not many who skill nanopool but those who does completly destroy doctors. Ubt lasts 45 sec in pvp and is really hard to land + it isnt casted instand. And on top of all that you getting hit by any dmg the enemy is using on you no matter how much ar he has. so you are anyway under constant pressure and have to heal most of the time. Either put the cooldown up or increase ubts duration or make it instant cast again.
Patchwork Defensive Drone: Many have said it before me but we want a shift from beast ch. This HP increase through that item is insane and will only benefit these CH plays even more. ( i honestly never liked the CH and really think you should remove Beast CH from the game but thats a different story)
Amalgamated Research Attunement Device: This Item looks Wierd. Make it a clean cut items so you know where to use it properly. Atm it looks more to be a mixed doc item to me but i might be wrong. Or make it right clickable so that it give different stats for different profs.
Combat Assist Wen Wen: To short duration and to long cooldown. Also the equip delay is really way to high. On bs its hard to equipp after using buffgear because you are getting attacked while not ready + zoning etc
Eye of the Psion + Technical Guidance Personal Terminal: Lower the requirements a bit (maybe 1600 - 1650 ish?) Many play their characters on low cl to safe ip . They land at 1560 cl for the beast armor not to go OE. Would might need lots of people to strip etc cause its a bonus buff item and increase total huds for 40 nanoskills (non upgraded nano enhancer is swapped out). Also Make the Eye of Psion utils 2 wearable pls. The restriction there makes honestly no sense to me.
Armor
The Items are really great so far but there is maybe some changes that would benefit more:
The Eumenides´s Omni-Pol Forest Body Armor is now an Update for any Assult Rifle soldier that had the Operative chest for dmg on. No other prof like ma is buffed that much with that item. The rest take it for off add dmg and crit. I think we could modify it a bit: Make it have all ranged skills: Add Aimedshot Flingshot Mg/Smg Shotgun etc on it. so its comparable to the bonuses that ma gains from the operative chest.
Mark of the Bloodless: Common Evade / Def Setups are atm either CSS (30 evades on all) with +45 ar for each ranged prof or beast (more for the CH + Max Hp). That new sleeve isnt bad but if i am ranged then the argument to take that item is if im doc. Docs dont benefit much from evades. So it looks to me more like a niche item for zazen Bow MA. So why would i take that over a CSS Sleeve?. there are pros and cons yes but i think the css is in total atm better cause the +30 pure weapon skills + off). So i think up the evades + nr up to 30 for the lack of weapon skills.
Reinforced Cyborg body amor could have +2 - +3 %nano dmg on it to see it as a little update to the enhanced kegerns armor. Maybe this would make some nts shift away from full beast.
Item Changes:
The Kick pistol change is really something i am unsure what to think about. There is a big Pro and a big con in my eyes.
Con:
To me this is a pvm only weapon. Why change the dmg output for those who have hardly twinked those in? Beeing a 1-2 min slower or faster doenst change anything.
Pro
This was Endgame pvm for max dmg for any prof and we have seen no versatility.
Other changes:
Beast ch is strong enough. Awak Burden shouldnt give 100 Ar. Before that u had arround 20 ar in a back slot. Nerfing that armor helps to see changes there. I mean its pure add all off. Even -100 Ar would make still others wearing it for the ch. There must be a bigger downside then only the items you have to equipp like gloves to enable the beast ch. Its to strong right now. That +100 Ar is the reason why this Set is allowing to shift away from Ofab /ai armor
EDIT
Also Missing Illegaly Modified Ofab Hawk - Fixer had Envy for years. Serioulsy they are since Blancing bad. Also the high numbers of Nts Makes them worse. Give them a nice weapon (either for all Profs so solds can use it too or fix only) with flingshot so that they can use the flingshot from at least there and not from Craphander
pls comment stay constructively …
Sorry for my bad english if anything is hard to understand lemme know so that i edit my post