Tell that to all the people who pay a Spotify subscription and donât have to make the decisions about whether theyâll spend their money on artist A or artist B this month.
There are two points Iâm trying to make here:
- The vast majority of people care more for the content than for supporting the content creators.
- Digital goods have a different cost structure, which leads to a greater variety of available business models.
Itâs a shame that the game industry has settled on more exploitative business models, but that doesnât mean things must â or will â stay that way forever.
And by the way, this is not merely, or even primarily, about prices. Yeah, the prices are high, but thereâs more to this than that. Not that Iâm in the mood to repeat that discussion yet again. Feel free to look it up before dismissing it as feeling entitled to free content. 
Exactly. There are people who want some or all of your stuff, and they will buy it. There are those who donât want most or any of it, and they wonât buy it. And there are those who are on the fence, who might or might not buy, and need a nudge.
If you donât allow sharing, the people who donât want to spend money on your stuff still wonât buy it. If you allow sharing, the people on the fence will get the nudge they need.
Itâs kinda like what happened with piracy. People kept pirating stuff no matter how much you spammed them with âYoU wOuLdNât sTeaL a CaRâ warnings, or even how many of them you prosecuted for piracy. Hell, people still pirate stuff, but much less than before, and itâs not due to being punished for it, but because a new business model arose â Spotify, Netflix, etc. â that made paying for content a better option.
Sadly, the game industry hasnât quite learned that lesson yet 
They designed it that way intentionally. You can go rewatch the stream where they talked about BP challenges and Dennis specifically addressed the question of being able to do them in single-player. He even said something along the lines of âwhat makes you think we havenât thought of thatâ.
The idea is that you should be able to complete all these challenges during your normal gameplay in those 3 months, but you can also choose alternatives, such as paying for premium BP or spamming challenges in single-player. Each of these choices comes with a tradeoff. In single-player, youâre trading away fun, because spamming BP challenges is mind-numbingly boring.
FWIW, I honestly canât see why some of you are bothered by this, as if those who do it in single-player are somehow hurting you.