Is the leveling the only thing holding you back from doing this?
That is exactly what we do. Our server currently has over 20 players in it and itās not even raid time yet. We donāt poke unless we are poked first, we trade with everyone.
Thereās a clan on our server that was giving everyone crap, even us, and we just wiped them out of a glitch spot and they were saying they didnāt want to mess with us anymore, instead they wanted to just fight with the other smaller clans. I said if they agreed, then we will finish wiping them out of the glitch spot, and I would give them materials, tools, weapons, and armor to rebuild quickly. And thatās what happened, I gave my enemy free stuff because they asked to not fight with us anymore even though they had started it.
Plus this would populate the servers, so yes it will be harder for new people, but more people will come back since their servers wonāt be dead and boring like mine was a few months ago.
Why would I just leave behind what Iāve spend 7 months grinding for? Why just throw away all that dedicated work I put in?
I dont get why people are so much attached to all the work they have done, if anyone raids your base into nothing, you are starting from scratch.The game revolves around building to conquer, if you want to build and have it last forever, play on pve or single player.
Also I dont get why anyone thinks allowing to go from one server to another is a good idea, you gonna load yourself with bombs, explode some random base and have nothing on the server whatsoever, at the cost of a hell of an infrastructure on the developer side and numerous bugs added with it.
Do those people ever think what will happen to their stuff when they leave their server with decay? Their base will be decayed, anybody can go there and destroy it, They are losing everything except what is on the character transfered. So just spare all that work and build yourself a new character on the new server.
With the ammount of empty server, there is no reason not to bring mayhem servers back, wiping at 30 days, a portion of the community actually wants to play on said servers.
A portion also wants server transfers for trading and raiding. Which is why I think official servers should get to vote if they want their specific server transferable.
Plus, if I lose my absolutely massive base to other people wiping it, then Iāll fight till the bitter end defending it. Iād rather lose my base that way then to just leave it and look at my time as a waste. I expect to be wiped eventually, but I want another big alpha from another server to challenge me with what they have spent months grinding for.
You donāt have to leave behind anything. if you canāt grind in a day to challenge the other alpha, then you need to research how. Once you are at level 60, bouncing between the servers should be no problem. There have many a groups i talk to that are alphas on one server, and come to another to grind and enjoy the game from the āotherā side. But they always refer to their original as home, and that is their priority. If they are getting hit on the home server, they will abandon the new one mid war even. It is the same as jumping 60ās, but with more of a risk/challenge attached. Transferring mats is really the easy way. If i have built up on a server for 6 months and āEarnedā my āalphaā status, someone should have to work to challenge me. Not just jump over and wipe without knowing the community and history on that server. And to me, the history of every server is an added bonus to our own lore in the Conan universe. Going to a new server and talking with the OGās of that server really is one of the great social aspects i get out of the game.
Also, there is a reason that some servers have long term multiple alphas and still a high player count. It usually means that their is a great social connect of some of the less war like clans working in unison with the big, rich clans. Some āalphasā do ātaxā, but some also like to give the more casual Conan players a safe harbor, and the Alpha protects them free of charge. Either way, if the server is okay with it, then the player count is usually high. The low player count servers are usually controlled by overly aggressive alphas who have no respect for the Conan lore and donāt care if this game will succeed long term. Again i use the locust comparison. They swarm in, settle all over the map, use every ātrickā in the book and wipe any and every one because they can, not because they should. Thus creating a toxic server that casual gamers donāt want any part of, so they leave to either go to a new server, or just quit and move on to another game.
Iād wipe those alphas. My server has a crazy, nasty, beautiful, exciting history. But toxic alphas suck. I canāt be on during raid time on 2 servers at the same time. Our base requires people on to run it, and weāve only got 2 active members and 2 somewhat active members. So we canāt just live on another server to start over on grinding.
This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.