Bait and switch now eh? Not gonna work mate. First you talk of “usefulness”. Then “benefit”. Now switch to “value”. Value is subjective. Go ask any modern economist.
Dude you’ve jumped the shark. It is obvious you just want to argue for the sake of arguing. You do you man. Grind out bombs using mass number of improved cauldrons with no thralls… You do you…
Lol so i should invest, what ? between 20h-100h gameplay to get a t4 alchi thrall (because this is the time to get a t4 in siptah), and it can even be more if not lucky. when i can build 20 firebowl in 5h gameplay without any risk.
20 firebowl allow me to do bomb more faster, and i save a lot of hours of gameplay. so yes i do, and i dont loose my time because the t4 is useless actually. are you really playing the game or are you trolling ?
One glaring problem with what you are saying. It implies you have to go out of your way to get a T4 alchemist on Siptah. All thrall types have a chance to spawn during a surge. So unless you think you have all the fighter and archer thralls you will ever need, you are not wasting your time.
See was that so hard?
Not gonna lie did sound a little condescending but I will take it xD
Pretty sure alot of the words getting thrown around have the same meaning to alot of people here. I have seen posts say useless then explain why they are now generic or less useful - me included. We know what we mean, you know what we mean, so it honestly doesn’t really matter if we use the correct dictionary definition of the words Also give me a wee little bit of slack it is almost 4am here! =D
I do agree that they are not useless, not at all =D They still have their place. Are they less useful? Personally I think so, they did give speed and material cost reduction, now they just give speed. Did something get taken away from them? Yes it sure did =p We did get new benches though to replace most of that but that still means that something useful was taken away from the thralls.
Do I like the idea? Nupp, mostly because of how unique thralls are to Conan and to see even the tiniest bit of usefulness or uniqueness taken away from them is saddening.
Do some other players like the changes? Some do, some don’t.
Is it a good decision? Eh maybe, maybe not only time will tell
Yes generic is definately the word alot of us were looking for. Their uniqueness was just yoinked away! =D I do hope that Funcom will reconsider this aspect, maybe not give them specialized armour if that is the opposite direction of where they want to go. Possibly certain thralls could make special decorative items like statues or something xD Anything to give them a bit of their uniqueness back and a reason for players to actually want them and trade for them or the items they make xD
Of course this is also from a purely PVE perspective, I havn’t played PVP on Conan and never plan to so I am unsure how or if any of this applies to PVP I also havn’t played Siptah so I don’t know about over there either xD
are you playing the game ? have you tried to summon a t4 surge ? t4 only spawn in surge summoned by a player indicated on map to everybody with 1000 unstable zeal (have fun farm the unstable and look the time it took), have ffun see the 10 plaeyrs that will come to kill you and take control of your surge, have fuin with the probability to get a t4 alchi thrall. while you will discover all that i will have lot of firebowl and bomb witout any thrall.
by the way i play conan for 3 years and was a thrall hunter, there is now no point to do it. you just need to catch fighter, rest is optional, you can play on pvp server and compete without the need to really get crafters beffore attacking others
Actually I didn’t know. I was really wracking my brain, thinking to myself, “How in the hell can they say they are useless now.” So I read over more posts of people that gave more details into their reasoning, then it snapped. Ahhh. Some are conflating generic with utility. And before someone says, Wikkyd is just trolling, Wikkyd is just stupid, blah blah blah. This is the way I am wired. I read people’s language literally. Probably comes from the fact of my background in physics and math, where definitions are grilled into us and really matter.
No point in hunting thralls? No point to anything but fighter thralls? Wow…
Archers in regards to PvP base defense can be more powerful than even fighters in turning the tide of a battle.
Man… I will say this. You have a very limited view of this game. Don’t make the mistake thinking because you have 9k hours in Conan you got it all figured out. Can tell you right now, you don’t. I have 8k hours and I am STILL discovering new things.
hahaha, i think the limited view is on your side, but for me you are not playing the game, or not the same than me for sure. tell me you server, will be happy to wipe your archer in 10mn
Wikkyd whatcha trolling for!? I kid I kid!
I honestly thought you knew and were just arguing the definitions of the words so sorry about that then I apologize! Please dont bring the whacky stick out! xD
That makes alot of sense now, played with quite a few people who had a background in physics, engineering or programming and alot had a similiar thing about word definitions!
I never said we need zero thralls to play. If you want the best weapons and armor (assuming its on a pvp server) you would want 1 blacksmith and 1 armorer T4 quality (purge ones are better for the ability to make the legendary repair kits). You do not need another thrall past that. Now, there is nothing that cant be done by slapping another station down…which for making bombs, we already stated how a person can make 1400 per day on 1 station.
The rest of the thralls are not needed anymore. No more specialty crafters for armor. No more savings in explosives, fuel in smelters and tanneries, and savings on shaped/insulated wood. Those thralls are now useless.
There was a time when if you needed cold weather heavy gear, you needed Werk of the Lost Tribe. If you wanted medium strength gear, you needed Shendalzare. If you needed heavy strength for hot weather, you needed Grrr Legbiter. Those are all irrelavant (granted yes, the DLC armors started that ruin, but this cemented it)
Please, instead of dancing around the subject, answer the question. Am I wrong and if so, how?
Unless you have space limitations. Which can be a big issue in cave bases or pillar bases. (The usual types on PvP servers). Also the space in dagon’s embrace/watchers is limited. Add the fact, that the crafting station, that reduces material cost to 50% has gotten way bigger. So space is an even more limiting factor. If you can fit for example 4 cauldrons inside your base and refuse to take thralls because they are “useless” now, then a clan with 4 cauldrons and 4 T4 alchemists will outperform your production.
True, which is what they said in the dev stream about these new costs being affected by space.
And I agree it can be more of an issue on pvp servers since space is usually more limited…but not so in pillar bases…just build up…and up…and up.
Sure, but it will cost you more in resources. It seems that is the key here, Funcom is forcing us to choose “speed” vs “efficiency” on everything, and I dont think thats a good idea. Yes, you can actually fit 12 cauldrons in the same footprint as the new precision cauldron, and if you ran 12 T4 alchemists to speed it up, you will outperform 1 precision cauldron.
Heres what Im saying: Remove those 12 thralls now and your cost is the same. Speed is the only factor that a T4 alchemist affects. I said in another thread that a person could just slap more stations down and not use thralls and your material cost wont be affected. That makes T4 alchemists USELESS now in my opinion.
I know Funcom wont revert changes, its extremely unlikely. But I think going this route isnt a good choice since they are taking old content and making it not as important…which will lead people to enjoy the game less.
I brought up the space requirements needed to get a 50% material cost reduction as well. His retort was to just put down more of the old improved cauldrons and don’t even use the new cauldrons. I cannot get through to this guy. Waste of time. Maybe you can. Best of luck.
You couldn’t answer my question. It’s ok I guess that there no point in continuing to talk about it and I feel bad for anyone else’s trying to discuss pros and cons of patches in the future when all you do is claim they are wrong and never say why.
I can understand peoples frustration and the part of azaroths statement, you didn’t reply to, bears a lot of importance actually. The uniqueness is gone and with it the part of the economy on servers based on that. I played mostly on pve and pve-c. I did mostly building and thrall hunting, looking for the elusive one that had a special recipe and was missing in my collection. Why should i now?
They have been reduced to 3 specs and some have actually become useless and half my endgame is gone. I won’t trigger a purge to get something i can get easier, why should i bother?
This refers to my personal style of playing and it’S fine if others have s different view. I will give constructive criticism on these forums and watch the next patches and if it doesn’t go into a direction that i like, i will stop posting here and move on to another game. For now it is still the game i really like and would like to continue to play, also cutting FC some slack to see where this is heading, although my gut feeling is already saying it is going the wrong way. But hey, maybe this all is better for the pvp crowd, although i have read several times that they think this is a pve pleaser, which i don’t think it is.
12 improved cauldrons are not going to outperform 1 precision cauldron in any way except speed. Say you make 100 dragon powder. Using your setup of 12 improved cauldrons, and making those 100 bombs (average of 8.3 bombs per improved cauldron) that will cost 7,500 steelfire.
Making those 100 bombs in a single precision cauldron, it will cost 5,000 steelfire.
Using your 12 improved cauldron setup instead a single precision cauldron, you just wasted 2,500 steelfire.
The only reason someone would ever do what you are suggesting is if they needed bombs made very quickly which would be extremely situational. Most of the time you want you to cut material costs. Furthermore, you still want to use T4 alchmesist to speed production in those precision cauldrons. Which makes thralls anything but useless.