I just noticed that the rates are 2x instead of the horrible 4x they have been for ages. Now this is a step to the right direction, absolutely brilliant. I’m hopeful that some other nonsense changes would also be returned to what they should be, like the thrall breaking times for example. It would make the game much more interesting to play again when you don’t just get everything instantly.

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This change brings its own entourage. For pvp, I liked 4x now that there is hope for solos, again. My base gets destroyed if done too early and too fast,

4x is fun for us with non-nomadic progressions. :smile: :smile: :smile: :smile:

Did you know lower harvest rates also brought lower consumption of mats used for crafting?

I saw this somewhere on forums a while ago

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