Official server use of hack becoming very commun, please patch code to prevent work of those hacks

I think that person is trying to say that the hacking we experience is nothing more than exploits.

Which of course isn’t true since the players hacking are using third party injection programs.

I suggest correcting this person but don’t engage farther than that. They’re obstinate even in the face of evidence and dismiss.

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First of all, exploits in games exist in most games, people do use them when they find them and yes, it is considered cheating.
Second, hacks, I’m not sure is a term that should be used for cheater programs, it just seems to have become the “slang” for cheater programs.
So putting both of those aside.

Cheaters in Conan Exiles are using third party programs to not only give them “more” function than you or I would have in Admin mode in single player on Conan. They are also able to bypass server configuration.

Here is proof of what I am talking about.
Watch this video from 14:30 to the end of the video. Be sure to stay to the end.
Cheater on Official server for Conan Exiles.

Now that you have watched the end of the video, can you show or explain how what happened is an exploit or a glitch as you called it. I do not see that.

Amazingly, some players were able to kill the cheater and you get a look into his loot bag. Explain the exploit or glitch for what is in his loot bag.

Now, we can see this is obviously a person using a third party program bypasing server configuration and functions available to the average player in the game. Correct?

Now here is my question:
Where is Battleye in all of this? Isn’t that why Funcom pays for Battleye to be used when playing Official servers?
Where is Steam VAC, in all of this? Isn’t VAC - Valve Anti-Cheat?
Where is G-Portal in all of this? Isn’t it their servers being injected?

My comment is becoming too long so - to finish up.

Funcom responsibility is to it’s players to provide a stable, enjoyable game. They continue to work on their part. I feel.
Battleye is responsible for providing a fair and level playing field by not allowing people with third party software to join the game. Doesn’t feel like they are doing their job.
VAC is resposible for not allowing cheaters using third party software in games where is is included… online PvP mostly.
G-Portal is resposible for making sure their servers can not be injected.

So looking at what is happening, how is all of this laid at the feet of Funcom and not the anti-cheat programs Funcom pays for, or the servers Funcom pays for?

My opinion is, we are victimizing one of the victims of these cheaters,
Funcom is as much a victim as we are.

I do not think any GAME developer can program a multi player online game, that would incorporate coding to disallow cheaters with third party software. Nor in my opinion, should they try.

Gather your stones, I have my head covered.

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I think it is fair to understand that hacking in any form is industry wide. The issues Funcom face are the same as other developers.

It is the response that is the problem.

@Kikigirl
I’m not sure a response would be appropriate as far as
“Funcom - We have Cheaters and here is what we are doing to prevent them.”

The reason I say that is, that would only provide a heads up to the people building the third party programs designed to cheat the game.

I agree with you as far as Funcom’s communication with players should be better.
However, I am not sure this is a subject they should engage in, in an open forum.
So I do understand the “crickets” from Funcom regarding this subject.

Putting myself in Funcom’s shoes, what would I say in a statement about cheater software being used on Official servers. I have no idea what I would say.

Silence is the best option sometimes. Silence does not imply Funcom is complicit or content with the situation.

I’m sure there is some loud discussions going on inside Funcom over this.

  1. They do not want Conan Exiles ruined by cheaters.
  2. they do not want this to spill over into Dune.

I do not know what the answer is and I don’t pretend to.
I see a lot of online PvP games are plagued with this problem.
It seems like a losing battle for players and game developers.

I do however, think the anti-cheat program developers should take this all a bit more seriously, although they will never discuss what they are doing either. Again, it only provides a heads up to the cheat program developers.
I also believe G-Portal should have stronger security against injection.

I’m not suggesting Funcom takes hacking lightly.

My comment about response is in part about how the process of reporting cheaters is handled. This is a multi-faceted problem that spills onto other aspects of the game. Attention and cost are probably the biggest deterrant in addressing this plague more effectively.

I am a PVP Official player that has played for years, against and have been and still am a victim of this situation. Reported, informed, and educated on this situation with what info I can get.

Years.

I don’t say these things lightly.

I understand what you are saying.
I see a lot of people say they report issues and the resolution is never relayed back to the reporting player. I agree, that is the wrong way to handle most reports.
However,
You report an issue and you do not get a response from Funcom regarding your report of a cheater.
Now turn things around for a second.

You are Funcom, you receive a report of a cheater from a “player”.
You take action, but now… do you inform the “player” of what action you took?
I doubt I would because, how do I know you are not a “cheater” posing as a “player” looking to glean some information.

Now that is all speculative and hypothetical, but. again, on THIS subject, I understand the silence.

I am not saying Funcom handles reports of “bugs”, “glitches” or “Cheaters” as far as informing the reporter of what actions they took if any, is good. From what I read, their responses for reports is lacking.
I am only saying that on this subject, silence is probably the best option for Funcom.

I think the biggest issue by the player base, is Frustration. Frustration causes us to look at everything a little more harshly. Funcom’s lack of response to subject they should or could respond to is lacking, I agree. That causes frustration by the player.

So silence regarding this subject, gets thrown into the same “frustration” basket, with everything else.

I think this plague, is costing Funcom more than we know. I agree it spills into other aspects of the game.
It is not limited to PvP servers. PvE is reporting the same issues.

Again, all Funcom can do is require more from the Anti-Cheat developers and their server hosts to address this.

I for one, don’t have a clue of what Funcom is doing in the background to address this issue.
I am sure, they are doing what they can.

It’s costing them income. Bottom line, they don’t want to lose income.
They have no choice but to address it, but they do not have to inform us how they are addressing it.
That would not be prudent.

Also, I am not arguing with you. I am agreeing with you. Responses and communication is lacking from Funcom on most subjects.
I only feel that silence on this subject, is probably appropriate.

I also feel that Funcom is a victim as much as the players when “Cheaters” plague the severs.

I agree giving a step by step isn’t the right thing to do, reporting players don’t need to know the exact results of a report.

What players do need is to see those actions make a difference. Not have their tickets auto closed or dismissed.

Yes, it has cost Funcom players and potential revenue. Contrary to what most believe, PVPers buy DLCs, BLB and BPs and they have had to deal with this alone with barely any acknowledgement for years.

The wave that started on PVE in autumn was the first time since Exploit Hunters that I’d seen serious attention from Funcom on this matter. It did make some waves, those that know, know. Not entirely, but enough.

I think we all play a part in this to a degree. Meaningful reports that are truthful, playing fairly, Funcom doing everything they can.

As much as GPortal and BE are responsible for their parts, I’ve heard they are fulfilling their obligations. Regardless, Funcom is ultimately responsible for how their game functions.

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I agree with you.
Funcom is responsible for how their game functions.

In my opinion, Funcom is a good game developer. Did they get side tracked for a couple years and ignore issues they should not have. Yes they did.
They are now trying to address those issues. I see the game becoming more and more bug free.
Can they do better? Yes. I think they are focused on that, but only time will tell.

Are they Anti-Cheat developers? No. They purchase that from other developers.
Did they choose the wrong server host? My opinion… yes.
Can they change that now? Probably not. All they can do is require the server host do more to prevent what they can.

The thing is: Funcom is the only face we have. So that is the face we take our swing at.
Is everything Funcom’s fault? No. But they take responsibility for it and I think do what they can.
Bugs and glithes… yes, Funcom has programmed those into the game and ignored them. They are changing that stance, it appears. We’ll see.

I love this game. I have over 8000 hours since it first released. Do I get frustrated? Yes I do. Do I blame Funcom? Yes I do, because it is the only face I have.
I no longer play PvP because I am too old and slow and by the time I look to see what button my weapon is, I get the option to respawn at my bed or bedroll. but I still love the game.

Funcom, I think accepts that theirs is the only face the player base has. So they take the punches.

I think Funcom as well as other game developers are frustrated by the cheat programs as much as the players.
Again, all I think they can do is push for more from their providers of Anti-Cheat software and server hosts.

Scenario:
You own a car. You are responsible for how that car operates. Can you steer it? Do the brakes work? When you press the gas pedal, does the car move?
So you drive down the road and someone runs a stop sign and slams into the side of your car. Is that your fault?

You as a game developer, build an online game. Can people join it? Is it playable (smirk sorry, it’s getting better.) Is it fun for the players?
Someone runs through the Anit-cheat and slams into the game and ruins the experience for your players. Is it your fault? Will you do what you can to eliminate the threat?

I think all we have to point our fingers at is Funcom. Should we expect a cheat free experience? Absolutely.
Does Funcom want us to have a cheat free experience? I believe they absolutely do.

It’s the countermeasures to the cheats, that lay directly on the Anit-Cheat developers who sell their product, with the presumption, that this program will protect your players from cheaters.

I truly feel you and I are on the same page. We both expect more from Funcom. However, we both know Funcom does not develop Anti-cheat software. If they did they would be in competition with Battleye and others.
But as stated, theirs is the only face we have to swing at… so we swing and we get frustrated and we demand more.
I am just at a loss as to what a game development company can do, except to put more pressure on their Anti-cheat developers.

And meanwhile, the zingarian chests from bazaar are still not possible to loot by third party program (well it will not last forever), to the contrary of all others chests of the game…was not knowing they were done by valve and battleye.

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Yes, I am aware that there is cheating in the game with 3rd party software. Of course, I am aware. Speed ​​hack is not a bug.
I am disturbed by people using game bugs as a legal part of the game and thinking they are good players. They think they are better than you by beating you in an unfair competition environment. This is not nice. When they use a game bug and fight you, it’s unfair competition. These are not master players, they are cheaters.

My personal expectation is a disclole policy. this in a special section be there and the person’s ID, nickname, server should be published and the date and reason for the ban should be announced.
I need to see him. I need to get to know him. I need to go regularly and see who was added to the list last.
This thing is exactly this. There is injustice. And justice does not find its place. I cannot provide my own justice either.
he’s hurts me and gets away with it. disgusting
I should be able to make fun of him when he’s added to the list. I should be able to take my anger out on him. That would be really cool.

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I think I misunderstood your previous post. I apologize.
I understand your frustration.

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I agree we’re mostly on the same page but not fully.

I just can’t get past their general silence, it takes days, weeks, months, pokes and prods, practically begging to get a modicum of a response - and normally that response is corpo speak.

I used to be downright bitchy about how I gave feedback. Then I tested Beta AOH for about 200 hours and something clicked. I realized they’re trying, in the background, slowly.

I am understanding of what possibly might be difficult work culture, changing hands, poorly laid out SOPs; I will not blame the individual workers that work hard and certainly not the front facing ones. But I will blame the company and those who make decisions. I am also understanding of possible limitations and I am not an expert so I’m not going to be telling someone how to do their job. Expectations though, I have them and they align with almost everyone else.

We’ve lost almost all of the Chosen of Asura. The playerbase is tired. No roadmap. Hackers are taking over PC multiplayer. PS is like playing on a decaying brick. Xbox can’t even get timely updates due to certification. Players were not given the courtesy of being told there’s a new system for submitting tickets for Official servers and purchases. The bug report template is still broken. Links on the Official website are broken or have incredibly outdated information.

I formed Conan Exiles Allies with others back in early winter and we talked about writing a letter to Rui Casais. It feels like this might still be something that needs to be done, but I can’t do all this alone. I already maintain the Bugs & Issues list, re-test, submit bug reports, help where I can, most recently started and maintained a petition to shut down LS on Officials, plus monitor a discord and still want time to play games on top of having a full time job and family.

I just want CE to be successful and be able to bomb bases fairly XD

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tell me, how do you call this?
min 14:30 onwards

so, super speed, Wifi instant hits, loot your inventory while you are on the run, bypass the server configuration… and even delete your recipes.

i don’t give a shit if you call it “hack” or “cheat”

The real problem is that nothing is being done about it this has made official pvp unplayable.
and i would never cheat to fight back, before doing that i would prefer to be playing hello kitty online.

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you did a very exact and precise resume of situation,thx you for that and by the way for all what you do for community, and well i can only confirm what i understood too that you express very well “I realized they’re trying, in the background, slowly.” and it why we continue to give feedback.

i hope management of funcom, those who take decision, will read what you wrote, and also hope they will have a quick look to what @ethel posted in video (thx again) just above that from 14m30 to end, it illustrate very well the situation of the ’ it is no more possible to play…’ because yes a new terrible hack tool has appeared last january, and we are 5 months later and situation is now dramatic on officials.

Don’t even bother asking them to implement changes this deep.

They’ll fail to stop the hacking, as always, but you can be damn sure they’ll break half the game in the process.

These are the same people who can’t even put sensible numbers into a notepad file to make stamina function properly. And you actually expect them to stop hacks? Hacks, by the way, often made by people far more competent in coding than the ones developing this mess?

Wake up. Face reality.

As for some letter of protest - where do I sign?

Want to know what good developers do?

Notice you can click the link to see the players who were banned?

Funcom, take notice

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Cool, but they should also disclose the reasons why these accounts were banned. Nowadays, some gaming companies irresponsibly ban legitimate and honest Linux users who play games via Proton on Steam, simply because their systems detect something other than Windows.

I agree

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I think now people have an idea what is a hack and what isn’t. :rofl: