Official Servers: Caves are deadly - undermesh protection too aggressive?

I saw some reports on steam and decided to test:

  1. My private TestLive server - no issues with caves.
  1. Official TestLive EU3 - instant death:

I am sorry, I didn’t see there was a report already:

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FWIW, I think this is a better report, if not for devs, at least for the rest of us :slight_smile:

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Oh come on, that’s not undermesh protection, clearly you’re getting sniped by a sneaky elven Asura who is then modifying the event log output. :wink:

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You wish. You got eaten by one of the 18 white tigers. :rofl:

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BASKINS!

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Multigun’s Chosen of Asure is my first suspect :wink:

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Hey @Narelle

This is indeed the antiundermesh system. It is enabled in official Testlive servers and it is still giving a few false positives.
We’re aware of it and we’re working on ironing out the false positives with each patch, but they have to be done one by one manually which is why this is still a feature in testing.

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