I don’t want to derail this thread, but I’m curious about something. Let me know if my curiosity is off-topic and I’ll delete my post if that’s the case.

Also, bear in mind that I don’t play on PVP servers, so all I know about them comes from what I’ve been reading here on the forums.

My question is: was it really better before? Were they addressing cheaters more and just stopped lately?

I’m asking, because it has been my impression that cheating has been a serious problem on PVP servers for years now, and it was largely up to the players to fend for themselves and find various ways of dealing – or at least coping – with the cheaters. I’ve only ever seen Funcom step in when it’s a glaring issue, like that time there were giant players wrecking everything. Other than that, I’ve only seen them fix the vulnerabilities as best they can and that’s it.

Please don’t take this as an attack on the players. Although it could possibly be misconstrued that way, I’m really not implying that the situation is the fault of the victims for continuing to play the game instead of voting with their wallets.

Instead, I’m trying to figure out whether something has worsened over time in this aspect. We can all see that other aspects have worsened over time too, such as communication and testing.

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