I have finished adding up the subsystems for the mod to work with taverns. With Social Contract the barkeeper has a lot of things they can do.
I am designing some ways to control or change how hiring npcs work. Some restrictions on who or when it can be done, and some added capabilities (I have the system, just dont really implemented any gameplay for it), even a way to get thieves to come around your tavern in a way like the purge or the night event we had.
It would be nice if the people who use or have interest in the mod to get down the discord and give some advice on how they use it or what they want it to be going forward.