The logic is as follows:

  1. Legendary items were buffed to be the best weapons in the game.
  2. World bosses were made quick and easy to kill, leading into people farming lots of legendary items.
  3. Funcom decided to limit the availability of legendary items by moving the loot chests to the dungeons rather than sitting conveniently next to the world bosses.

So, now we need to work harder to get more legendaries. I hope one day we could get “themed” loot chests so we could choose between getting e.g. a one-handed weapon, a two-handed weapon, a ranged weapon, or a protective item. Now it’s a lot of effort for a potentially useless or otherwise inconvenient item.

Just yesterday I was doing a Vault and looted a chest to find Hanuman’s Gada. With its weight of 50 it’s kinda painful to drag around, and fighting harpies with my encumbrance in the red was… even less enjoyable than usual.

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