tin_egg
16
Hiding legendary chests in dungeons has nothing to do with actual dungeon replay-ability - its just more leg work for the sake of leg work.
Dungeons were fine as they were - and while making bosses drop pieces of armor (like Arena Champ or Silent Legion) is nice improvement, all that was really needed was to increase rare recourse loot drop rate. Getting 16 scales of Dagon (16 potions) or 20 abysmal fangs (40 arrows) out of the full dungeon run, is nothing but a spit in the face in my book. No wonder player were only doing them once to get the recipes.
I bet there are players who still be praising FUNCOM even if they loot 6 akbitan knifes in a row in a single Sunken run.
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