@Taemien has made some very valid points in his post and presented some frankly solid ideas to reshape the system within. And he is right that the current system sucks. If anything it should look something more like:

Pet < T1/2 Thralls < T3 Thralls < T4 Thralls~=Greater Pets

This would be a welcomed change and I would applaud it and welcome it with open arms. Heck, I would potentially even consider T4 Thrall < Greater Pets. The simple fact of the matter is that there are camps where there are guaranteed T4 spawns, or ones where the chances are downright up there. For example, Nabatu, Sully, Freya. And just look at the T4 give aways on the Age of Sorcery: Chapters 2-3. And even if you do not consider them to be T4s, the simple fact of the matter is that Relic Hunters and Cimmerian Berserkers are available by the bucket load and also have guaranteed spawns.

Now lets compare that to Greater Pets. The big difference here is the RNG factor. Just look at how much grind is typically needed to obtain a black yetti or a frost giant pet. Then the other Greaters also need Shadebloom, which requires a dungeon run or a blind luck smaller quantity off a corrupted animal. And even then when we craft the shadespiced food, there is another layer of RNG. The time and resource investment needed to procure most Greater Pets surpasses the difficulty of obtaining a T4 thrall.

At the very least, Greater Pets should be equally as viable as T4 thralls.

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