:smile: I was just joking… Sorry.

But to offer an opinion; whilst it’s understandable being frustrated at paid items being changed after the fact, I would argue this entire game is / has been like this from the beginning. Some aspects for better, some for worse.

Of course this practice wouldn’t fly in RL with almost anything else, and I find it interesting that games developers in general get away with it so blatantly.

I mean these days how often are games even ‘finished’ before being sold? Is this very concept out-moded now? Or have they all just fooled everyone into their PR spin.

“It’s not unfinished… it’s evolving” Or with the bazaar… “adding value”

Don’t get me wrong, in fairness Funcom were not the first and won’t be the last, nor I suppose you can blame them for following what is now a well established business model.

Despite all of this, I personally like the the addition of the bazaar , though I do find the prices OTT.

I do think though, Funcom in general should do more bug testing before letting things loose, I think this would have avoided a fair amount of drama in the past, the bugged cabinet being one of them.

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