Something tells me that’s the part that will never be clarified the way you and most other people want. How big is “massive”? Big enough to lead to loss of performance both on client and server-side. At what point have memory-intensive items been overused? When they start causing loss of performance on both client and server-side.
Is that helpful? No. Is there any better way to define it? Um, not really.
See, the problem is that the performance depends on the following factors:
- how well the code is optimized
- the characteristics of the hardware running that code
- the data the code has to process
The first factor depends exclusively on Funcom devs. The second depends on the servers (i.e. G-portal garbage bins masquerading as servers) and your own computer/console. The third depends on what has been built on the server.
Notice that I didn’t say “what you’ve built”, but rather “what has been built”.
I can totally imagine the combination of those 3 factors that would lead to loss of performance on both client and server, without any build being too massive individually, but they’re close enough to each other that they add up and make G-portal servers shіt the bed.
What do Funcom admins do in that case? I have no freaking clue. I would love to know, but I don’t think we’ll get even that clarified, because some people are petty enough that they’ll use that as an excuse and/or to troll others. That’s why I’m a big believe in explaining how the rules were broken on a case-by-case basis. That way you can know exactly what to do in your case and you don’t get to play a lawyer by quoting something someone from Funcom said in a very general sense and trying to apply it to a very specific set of circumstances.
They’ve already clarified that having multiple claims is not against the rules, in and of itself. However, just like all their clarifications, you can be sure that someone will try to use that as an excuse for building/claim abuse.
Depends on what you mean limit. Does “you can have multiple claims but don’t abuse that” meet your definition of a limit?
If not, then no, I don’t think we should have some definitive limit of how many claims you can have or how much surface area you can claim, and I’m honestly not sure why people want to set hard limits on everything…