I am having an issue that began when I first entered the House of Bones zone when investigating the crash site for the main story mission. I cannot progress past this area because the mobs in this zone cease all patrols and are completely stationary. No one moves. Ever. And every group of mobs are stationary with overlapping cones of vision and if any one of them is engaged at any point, whether or not you kill that one mob in one turn with suppressed weapons, another mob is immediately notified, and when he fires, every single mob in the entire zone converges on my position. Gamebreaking and quite frustrating. Without mobs patrolling properly, it is impossible to pick any one of them off without a chain reaction immediately notifying the entire zone of my presence.
I have tried reloading saves, even older saves before I first entered the zone. Every time none of the mobs move. I had a few instances when I very first entered the zone where mobs patrolled normally, voice queues occurred normally. After I dispatched all the surrounding mobs who appeared to patrol and interact normally, I got to Skoog and the five mobs that surround his immediate area, they were all stationary and no one moves. I couldn’t defeat all 6 of them so I ended up constantly reloading saves until eventually no one moved or spoke, and all mobs were just stationary in what looks to be their default positions, all grouped up and overlapped.
Also, no voice lines from Skoog or anyone occur within the House of Bones zone at this point. Skoog doesn’t do his monologue, the dudes upstairs don’t talk about partying or whatever, nothing anywhere from anyone.
I did some searching, here and abroad, and could not find a replicant of this issue. Anyone else experience this at any point in the game? Any fixes or remedies? I’ve tried reloading multiple saves, restarting game, soft reset console, hard reset console, reinstalled the game once to no avail.