Nailed it.
It’s definitely not fine, in any sense of the word. Banning all BP/BLB content is way too broad, so that’s not fine.
On the other hand, I can understand why: how much time would an admin have to spend on what’s essentially QA of Funcom’s game design in order to decide which content to allow and which to blacklist?
So yeah, the fact that PVP players can’t trust Funcom to avoid releasing P2W content is also not fine.
There are several reasons why there are so many “Bazaar evil” threads. One of those is that Funcom hasn’t done anything about the feedback yet, so the feedback keeps popping up.
Another is that a small group of forum users does their damnedest best to derail and shut down every one of those. 
Mission accomplished, eh? 
Usually it’s about money, but it doesn’t have to be. If it has a competitive advantage and obtaining that advantage depends on factors that aren’t your in-game actions, then it qualifies.
Once the next Age comes, no one will be able to get that tapestry, no matter what they do in-game. If that tapestry happens to give a competitive advantage to players, then that creates a situation you don’t want to have in a fair comopetitive environment.
I don’t know if they consider it white noise, but at least I’ve seen first-hand evidence that they do read some of these complaints. I’ve yet to see what they plan on doing about it.
Nailed it again.
No, you’re not.
It’s also possible enjoy something without working tirelessly to shut down every single discussion and complaint from those that don’t enjoy it. I’m not saying you are doing that, but there are people here who do, and that’s what @Kikigirl is talking about.
Good question. The way PVP works, it seems it’s hard to enjoy it without putting in a lot of restrictions (not to mention having a private server is a must because of the hackers). So I wouldn’t blame an admin for making those restrictions overly broad in order to ensure that the people who play on their server are actually having fun.