Rules say clearly:
Regarding the building system, although freedom is encouraged through the sandbox mechanics of the game, please remember that there are other players sharing the server with you. We reserve the rights to act upon in cases we deem necessary, such as but not limited to:
- Blocking of content in the game, such as dungeons, resources and other areas of the game.
- Abuse of the claim system (claim spam) where blocks are placed for no other purpose than to prevent other player’s access to resources and building spots.
- Irresponsible abuses of the building system leading to loss of performance both on client and server-side.
I’ve checked few servers recently (all pve-c) and saw people breaking those rules pretty much on each. But since i played a bit longer on 1037 i’d like you to look into that one specifically.
Examples:
E7 - someone came all the way there to place few foundations and walls just to block out 3-skull rhino spawn.
H9, massive base blocking access to boss as well as multiple other areas and resources.
B11, multiple bases that cause lag and block access to resources. (haven’t been there yet, but other players who are on this server longer confirm it)
What sadden me the most that i havent seen this server going 30fps ever. Not even with 10 players on. On average it goes 10-20FPS and all thralls and enemies are rubberbanding whenever they are interacted with.
I don’t know why you don’t force followers limit on such servers but it’s quite discouraging from buying more DLCs if you do nothing about bases that lag whole server even though their creators most of the time dont even play the game anymore (yes, im talking there about those players who log in to server once week just so their base doesn’t disappear…)