Constructing buildings at the C-9 coordinate, as depicted in the screenshot, caused server crashes when players neared the area. I addressed this issue on my server by removing the structure. To verify the effectiveness of this solution, I carried out several tests in single-player mode. Moreover, I noted that a multiplayer role-playing server managed to resolve a similar problem by disabling an NPC. The details of their method remain unknown to me, as they chose not to share them, presumably for proprietary reasons. This remedy is probably accessible through a particular setting, which I’m still trying to pinpoint. Whether other areas present similar challenges is yet to be determined, but this approach worked in my case.