AndyB
4
The following changes went live with the Chapter 4 update, but were missing from the notes. We apologize for any confusion caused by this omission.
Crafting Ingredient Rebalance
- Significantly reduced crafting costs and required crafting time to alleviate the burden of time-investment for many aspects of the game
- Steel bars now cost 3 Iron bars to make, down from 5
- Steel bars now take 10 seconds to craft, down from 15
- Steelfire now costs 1 Tar, down from 2
- Steelfire now takes 10 seconds to craft, down from 20
- Bricks now cost 5 Stone, down from 10
- Hardened Brick now takes 10 seconds to craft, down from 15
- Shaped wood now cost 5 wood, down from 10
- Stone Consolidant now costs 5 Plant fiber, down from 6
- Hardened Brick costs for buildings have been reduced by roughly a third
- Iron reinforcement costs for buildings have been reduced from 7 to 3
- Dry wood now takes 15 seconds to craft, down from 40
- Dragonpowder now costs 75 Steelfire to craft, down from 100
- Layered Silk now costs 1 Alchemical base to craft, down from 2
- Layered Silk now takes 5 seconds to craft, down from 8
- Hardened Leather now costs 1 Alchemical base to craft, down from 2
- Hardened Leather now takes 5 seconds to craft, down from 8
- Alchemical base now costs 1 Ichor to craft, down from 2
- Alchemical base now takes 10 seconds to craft, down from 20
- Perfected Light Padding now costs 10 Layered Silk, down from 17
- Perfected Medium Padding now costs 20 Hardened Leather, down from 28
- Perfected Heavy Padding now costs 30 Hardened Leather, down from 42
- Perfected Paddings now takes 10 seconds to craft, down from 30
- Oil now requires 1 fish (down from 1,5,10) and will always result in 1 oil (down from 2)
- Oil now requires 5 seeds (down from 15) and will result in 1 oil
- It is now possible to get Oil from any of the high quality fish caught in an Improved Fish-Trap by putting them into the Fluid Press
Official Servers - Server Settings Changes
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Stamina Regen 0.1 to 1.0
- This was reported in the original patch notes, but not implemented.
- It has since been updated and will take effect on the next server restart
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Harvest Rates
- Due to the crafting ingredient rebalance, harvest rates on PVP and PVE-C servers have changed
- PvP Gather Rate from 4.0 to 2.0
- PvE-C Gather Rate from 2.0 to 1.0
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